Rust Data LabData lab · live
Live readings Servers11,802 Players77,039 Populated3,777 Fresh wipes · 3h111 Sampled every 5 min

Element card · group Community · atomic number 15,627, its rank

TEST-rust-013411

Offline 141.95.72.171:45011 checked 16d ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,627top 71%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct13 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 01:39 UTC16d ago 0 – running 1
Thu 1 Oct, 14:09 UTC27d ago 1 – 10.5 days 0
Thu 1 Oct, 04:24 UTC27d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Ru Rustoria.co - … 366
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  3. 3 Ru Rusty Moose |E… 46
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 46/ 250
  4. 4 Ru Rustoria.co - … 44
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 44/ 250
  5. 5 Ru Rustafied.com … 127
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 127/ 200
  6. 6 Ru Rustoria.co - … 144
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 144/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on TEST-rust-013411?

TEST-rust-013411 runs a procedural map of size 3,000 with seed 1; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is TEST-rust-013411 configured, and what rules apply?

The name of TEST-rust-013411 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

In what location does TEST-rust-013411 sit?

There is no region on record for TEST-rust-013411. Rust Data Lab shows a server's stated location, not a verified position of the machine. 141.95.72.171:45011 is the address it uses.

What Rust version does TEST-rust-013411 currently run?

Rust network protocol 2634 and build 167398 on Linux is what TEST-rust-013411 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is TEST-rust-013411 for staying online?

TEST-rust-013411 is not online at the moment; the last sighting was 16 days 19 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 30 September 2026.

Wipe schedule

When does TEST-rust-013411 wipe, and how often?

There is no next wipe to predict for TEST-rust-013411, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 19 hours ago.

What does a typical wipe day on TEST-rust-013411 involve?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags TEST-rust-013411 carries?

These are the tags TEST-rust-013411 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does TEST-rust-013411 appear in?

The Rust Data Lab lists that include TEST-rust-013411 are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does TEST-rust-013411 compare with other servers in the rankings?

TEST-rust-013411 sits at #15,627 for seven-day player hours, placing it in the top 71% of ranked servers.

How many players does TEST-rust-013411 have at the moment?

TEST-rust-013411 is offline at the moment; the last sighting was 16 days 19 hours ago.

Connection

What is the way to join TEST-rust-013411?

Open the console with F1 in Rust and type client.connect 141.95.72.171:45011. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Player slots: 40.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build It runs build 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.