Element card · group Community · atomic number 15,525, its rank
MPH private
Offline 141.98.255.135:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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4
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5
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Quick answers
from the figures on this pageMap and rules
What map is in play on MPH private?
The map on MPH private is procedural, made by the game.
What rules has MPH private set, and what settings are in force?
Nothing in the name of MPH private gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
About the server
What region hosts MPH private?
Nothing about a region is published by MPH private. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 141.98.255.135:28015.
Which Rust version is MPH private on?
On Windows, MPH private is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does MPH private stay online?
Currently offline, MPH private was last seen 42 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 15 September 2026.
Wipe days
How often does a wipe happen on MPH private, and at what time?
MPH private's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 43 days 21 hours ago.
Where it appears
How should you read the tags on MPH private?
The game's server browser reads the tags MPH private publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does MPH private come up?
These themed Rust Data Lab lists carry MPH private: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does MPH private hold among Rust servers?
MPH private sits at #15,525 for seven-day player hours, placing it in the top – of ranked servers.
What does the current player count on MPH private tell you?
No live signal from MPH private right now, which was last seen 42 days 3 hours ago.
How to join
What is the way to join MPH private?
Open the console with F1 in Rust and type client.connect 141.98.255.135:28015. The Launch Rust button on this page does the same job through Steam.