Rust Data LabData lab · live
Live readings Servers11,642 Players41,101 Populated2,829 Fresh wipes · 3h110 Sampled every 5 min

Element card · group Community · atomic number 15,460, its rank

dill.moe

Offline 142.126.20.208:28015 checked 36d ago

Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#15,460top 71%
Last wipe38d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 46
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 477 on average 46/ 250
  2. 2 Ru Rustoria.co - … 83
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 83/ 200
  3. 3 Ru Rusty Moose |E… 210
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 210/ 250
  4. 4 Ru Rustafied.com … 5
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 5/ 100
  5. 5 Ru Rustoria.co - … 272
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 272/ 300
  6. 6 Ru Rustoria.co - … 285
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 258 on average 285/ 300

Quick answers

from the figures on this page

Map and rules

What map is in play on dill.moe?

A procedural map of size 4,500 with seed 1337 runs on dill.moe, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is dill.moe configured, and what rules apply?

The name of dill.moe carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

In what location does dill.moe sit?

There is no region on record for dill.moe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 142.126.20.208:28015.

On what Rust version does dill.moe operate?

On Linux, dill.moe is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does dill.moe stay online?

Right now dill.moe is offline, with its last appearance 36 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.

Wipe schedule

When does dill.moe wipe, and how often?

The record holds too few of dill.moe's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 38 days 11 hours ago the current world was made.

Lists and tags

What should you understand from the tags dill.moe carries?

gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list dill.moe publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does dill.moe come up?

The Rust Data Lab lists that include dill.moe are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does dill.moe place?

dill.moe sits at #15,460 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on dill.moe tell you?

dill.moe is offline at the moment; the last sighting was 36 days 12 hours ago.

How to join

How can you connect to dill.moe?

You can connect by pressing F1 in Rust and entering client.connect 142.126.20.208:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players 200 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build It runs build 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.