Rust Data LabData lab · live
Live readings Servers11,649 Players42,065 Populated2,888 Fresh wipes · 3h106 Sampled every 5 min

Element card · group Community · atomic number 14,749, its rank

1

Offline 142.160.213.178:28016 checked 22d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#14,749top 66%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep27 Sep1 Oct6 Oct10 Oct15 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:04 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 47
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 477 on average 47/ 250
  2. 2 Ru Rustoria.co - … 85
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 85/ 200
  3. 3 Ru Rusty Moose |E… 219
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 219/ 250
  4. 4 Ru Rustafied.com … 7
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 7/ 100
  5. 5 Ru Rustoria.co - … 275
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 275/ 325
  6. 6 Ru Rustoria.co - … 272
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 258 on average 272/ 275

Quick answers

from the figures on this page

Settings and map

What map is in play on 1?

A procedural map runs on 1, generated by the game.

What rules has 1 set, and what settings are in force?

Nothing in the name of 1 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

In what location does 1 sit?

Nothing about a region is published by 1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 142.160.213.178:28016 is the address it uses.

What Rust version does 1 currently run?

Rust network protocol 2634 and build 167058 on Windows is what 1 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does 1 stay online?

Right now 1 is offline, with its last appearance 22 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 21 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on 1, and at what time?

1's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 25 days 9 hours ago the current world was made.

How does 1 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags 1 carries?

These are the tags 1 makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does 1 come up?

The Rust Data Lab lists that include 1 are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does 1 compare with other servers in the rankings?

Player hours over the last week put 1 at #14,749, inside the top 66% of ranked servers.

How full is 1 right now?

The last recorded sighting of 1 was 22 days 2 hours ago, and it is offline now.

Getting on

What steps get you onto 1?

Open the console with F1 in Rust and type client.connect 142.160.213.178:28016. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.