Rust Data LabData lab · live
Live readings Servers11,751 Players67,203 Populated3,396 Fresh wipes · 3h207 Sampled every 5 min

Element card · group Community · atomic number 7,305, its rank

The Squad Server

Offline 142.181.123.46:28015 checked 4h ago

Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average1peak 2
Rank · atomic number#7,305top 33%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.511.5203:0004:0005:0020:0021:0018:00Wiped Wed 28 Oct, 04:14 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 04:14 UTC1d ago – – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 113
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average 113/ 250
  2. 2 Ru Rustoria.co - … 145
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 145/ 200
  3. 3 Ru Rusty Moose |E… 501
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 501/ 575
  4. 4 Ru Rustafied.com … 27
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 27/ 100
  5. 5 Ru Rustoria.co - … 588
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 588/ 650
  6. 6 Ru Rustoria.co - … 474
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 474/ 525

Quick answers

from the figures on this page

Settings and map

What map is in play on The Squad Server?

A procedural map runs on The Squad Server, generated by the game.

What rules has The Squad Server set, and what settings are in force?

The name of The Squad Server carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is The Squad Server based in?

No region is published by The Squad Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 142.181.123.46:28015 is the address it uses.

On what Rust version does The Squad Server operate?

On Windows, The Squad Server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is The Squad Server for staying online?

Currently offline, The Squad Server was last seen 4 hours ago. 6 of 24 hours were up in the last 1 full day, which works out at 25%. The first sighting by Rust Data Lab was on 27 October 2026.

Wipe days

What is the wiping pattern on The Squad Server?

Too few wipes are on record for The Squad Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 hours ago.

Lists and tags

How should you read the tags on The Squad Server?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list The Squad Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does The Squad Server appear in?

You will find The Squad Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

What position does The Squad Server hold among Rust servers?

The Squad Server sits at #7,305 for seven-day player hours, placing it in the top 33% of ranked servers.

How full is The Squad Server right now?

The last recorded sighting of The Squad Server was 4 hours ago, and it is offline now. The week's figures average 1 players and top out at 2. Peak time in the past 48 hours: 05:00 UTC, when the average was 2 players.

Connection

How can you connect to The Squad Server?

Open the console with F1 in Rust and type client.connect 142.181.123.46:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.