Rust Data LabData lab · live
Live readings Servers11,895 Players92,684 Populated4,089 Fresh wipes · 3h167 Sampled every 5 min

Element card · group Community · atomic number 15,383, its rank

Maintenance diagnostic - not a public server

Online 142.54.188.218:38015 checked 7m ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,383top 70%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123411:0012:0013:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:24 UTC8m ago – – – 0
Tue 27 Oct, 19:13 UTC18m ago – – – 0
Mon 26 Oct, 14:06 UTC1d ago – – – 0
Mon 26 Oct, 12:04 UTC1d ago – – – 0
Mon 26 Oct, 11:19 UTC1d ago – – – 0

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Quick answers

from the figures on this page

Server setup

What map is in play on Maintenance diagnostic - not a public server?

Generated by the game, the map on Maintenance diagnostic - not a public server is procedural.

What rules has Maintenance diagnostic - not a public server set, and what settings are in force?

Nothing in the name of Maintenance diagnostic - not a public server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

What region hosts Maintenance diagnostic - not a public server?

Nothing about a region is published by Maintenance diagnostic - not a public server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 142.54.188.218:38015 is the address it uses.

On what Rust version does Maintenance diagnostic - not a public server operate?

Rust network protocol 2635 and build 168909 on Linux is what Maintenance diagnostic - not a public server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Maintenance diagnostic - not a public server stay up, and how reliable is its uptime?

Right now, Maintenance diagnostic - not a public server is reachable. The first sighting by Rust Data Lab was on 26 October 2026.

Wipe days

How often does a wipe happen on Maintenance diagnostic - not a public server, and at what time?

A fresh world appears on Maintenance diagnostic - not a public server every few hours, so no wipe schedule is kept and none of those resets counts as a wipe.

Where it appears

Which meanings sit behind the tags on Maintenance diagnostic - not a public server?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list Maintenance diagnostic - not a public server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Maintenance diagnostic - not a public server appear in?

The Rust Data Lab lists that include Maintenance diagnostic - not a public server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

What position does Maintenance diagnostic - not a public server hold among Rust servers?

Player hours over the last week put Maintenance diagnostic - not a public server at #15,383, inside the top 70% of ranked servers.

How many players does Maintenance diagnostic - not a public server have at the moment?

At the moment Maintenance diagnostic - not a public server has 0 of its 1 slots filled. Over seven days the mean player count is 0.

Connection

What steps get you onto Maintenance diagnostic - not a public server?

You can connect by pressing F1 in Rust and entering client.connect 142.54.188.218:38015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.