Element card · group Community · atomic number 16,032, its rank
Kyle's SeaSkull Server
Offline 143.105.21.224:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:15 UTC28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What rules has Kyle's SeaSkull Server set, and what settings are in force?
Nothing in the name of Kyle's SeaSkull Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
In what location does Kyle's SeaSkull Server sit?
There is no region on record for Kyle's SeaSkull Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 143.105.21.224:28015.
What Rust version does Kyle's SeaSkull Server currently run?
Rust network protocol 2633 and build 165217 on Windows is what Kyle's SeaSkull Server uses. The protocol must match for you to join; Steam will update your game.
How dependable is Kyle's SeaSkull Server for staying online?
Kyle's SeaSkull Server is not online at the moment; the last sighting was 27 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Kyle's SeaSkull Server?
Too few wipes are on record for Kyle's SeaSkull Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 28 days 2 hours ago.
What does a typical wipe day on Kyle's SeaSkull Server involve?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 1 hours in.
Where it appears
Which meanings sit behind the tags on Kyle's SeaSkull Server?
The game's server browser reads the tags Kyle's SeaSkull Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Kyle's SeaSkull Server appear in?
These themed Rust Data Lab lists carry Kyle's SeaSkull Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does Kyle's SeaSkull Server compare with other servers in the rankings?
Kyle's SeaSkull Server sits at #16,032 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on Kyle's SeaSkull Server tell you?
The last recorded sighting of Kyle's SeaSkull Server was 27 days 20 hours ago, and it is offline now.
Getting on
What steps get you onto Kyle's SeaSkull Server?
You can connect by pressing F1 in Rust and entering client.connect 143.105.21.224:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.