Rust Data LabData lab · live
Live readings Servers11,769 Players61,343 Populated3,535 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Vanilla · atomic number 15,339, its rank

[LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL

Online 143.20.151.37:28015 checked 8m ago

biweekly wipes vanillaoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe13d agobiweekly schedule
Next wipe21hThu 29 Oct, 19:39 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 29 October, 19:39 UTC, in 21h. Biweekly: 14 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ar [wipe day] ARE… 16
    [wipe day] ARENA BR SOLO | VANILLA | LATAM | SA · groups of 8+ · biweekly · 37 on average 16/ 200
  2. 2 Cl [BR] CLT Rusti… 8
    [BR] CLT Rustico SOLO/DUO Full Wipe [15/10] SA · groups of 8+ · biweekly · 12 on average 8/ 150
  3. 3 Il ILHA DOS PELAD… 4
    ILHA DOS PELADOS BRASIL - SOLO - WIPE 15/10 (FULL) SA · groups of 8+ · biweekly · 9 on average 4/ 100
  4. 4 Fu FURIA-LATINA V… 3
    FURIA-LATINA VANILLA 26/10 WIPE SA · groups of 8+ · biweekly · 6 on average 3/ 100
  5. 5 Ri RIVAL BR | SOL… 4
    RIVAL BR | SOLO ONLY | VANILLA | PREMIUM SA · groups of 8+ · biweekly · 4 on average 4/ 50
  6. 6 Go [BR/LATAM] Gos… 0
    [BR/LATAM] Gosto Pela Treta (full wipe hoje 20/10) SA · groups of 8+ · biweekly · 1 on average 0/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL?

A procedural map of size 3,800 with seed 440326496 runs on [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL configured, and what rules apply?

The name of [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL carries no gather rate. Groups top out at 100 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Oxide plugins are running on it. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Anti-cheat is on: Valve's VAC.

Server details

Which location is [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL based in?

The name of [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL points to South America, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 143.20.151.37:28015 is the address it uses.

What Rust version does [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL currently run?

On Windows, [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How reliably does [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL stay online?

[LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL is live as of now. The uptime it reports suggests it restarted roughly 11 days 20 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. On 16 October 2026, Rust Data Lab saw it for the first time.

How well does [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL perform?

Server fps averaged 160 over the last 48 hours, with 116 as the lowest. The maximum entity count was 76,749, covering buildings, deployables and all else in the world. The highest memory usage was 7,346 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe schedule

How often does a wipe happen on [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL, and at what time?

An estimate from biweekly: 14 days after its last wipe puts the next wipe on [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL. On Thursday 29 October at 19:39 UTC the next wipe falls due. Counting back, the current world began 13 days 2 hours ago. Wipes every two weeks are what its tags set out.

Where it appears

What should you understand from the tags [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL carries?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts100 (Group limit): Teams cap at 100 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^b (Biweekly): The map wipes on a two-week cycle; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^o (Oxide): The plugin framework in use is Oxide (uMod): that is the tag list [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL appear in?

These themed Rust Data Lab lists carry [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL: Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: South America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, where does [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL place?

The seven-day player-hours table has [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL at #15,339, in the top 69% of ranked servers.

How many players does [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL have at the moment?

[LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL currently shows 0 players across 100 slots. The past week gives an average of 0 players.

Getting on

What steps get you onto [LATAM] VANILLA CHILE SIN LIMITES / BI-SEMANAL?

Open the console with F1 in Rust and type client.connect 143.20.151.37:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/mmZTd3MnUA.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,gmrust,cs167781,ts100,^o

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts100
Group limit Teams cap at 100 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.