Rust Data LabData lab · live
Live readings Servers11,821 Players75,561 Populated3,780 Fresh wipes · 3h144 Sampled every 5 min

Element card · group Community · atomic number 13,973, its rank

Sticky Armpits

Offline 143.44.236.63:28015 checked 32d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,973top 61%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 10:39 UTC32d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 656
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 656/ 750
  2. 2 Ru Rustoria.co - … 51
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 51/ 250
  3. 3 Ru Rusty Moose |E… 89
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 89/ 250
  4. 4 Ru Rustoria.co - … 369
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 369/ 450
  5. 5 Ru Rustoria.co - … 177
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 177/ 250
  6. 6 Ru Rustafied.com … 162
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 162/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on Sticky Armpits?

Generated by the game, the map on Sticky Armpits is procedural.

What rules has Sticky Armpits set, and what settings are in force?

The name of Sticky Armpits carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

What region hosts Sticky Armpits?

Nothing about a region is published by Sticky Armpits. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 143.44.236.63:28015.

Which Rust version is Sticky Armpits on?

Rust network protocol 2633 and build 163794 on Windows is what Sticky Armpits uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Sticky Armpits stay online?

Right now Sticky Armpits is offline, with its last appearance 32 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on Sticky Armpits?

Too few wipes are on record for Sticky Armpits to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 32 days 10 hours ago the current world was made.

On Sticky Armpits, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

How should you read the tags on Sticky Armpits?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list Sticky Armpits publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Sticky Armpits come up?

The Rust Data Lab lists that include Sticky Armpits are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does Sticky Armpits place?

Sticky Armpits sits at #13,973 for seven-day player hours, placing it in the top 61% of ranked servers.

How full is Sticky Armpits right now?

The last recorded sighting of Sticky Armpits was 32 days 4 hours ago, and it is offline now.

Connection

What steps get you onto Sticky Armpits?

In Rust, press F1 and enter client.connect 143.44.236.63:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players It has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.