Rust Data LabData lab · live
Live readings Servers11,806 Players70,052 Populated3,612 Fresh wipes · 3h182 Sampled every 5 min

Element card · group PvE · atomic number 16,717, its rank

TestSrv1

Offline NA 143.59.126.130:28002 checked 28d ago

monthly wipes oxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#16,717top 70% · #1678 in NA
Last wipe28d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep29 Sep1 Oct4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

usual gap0.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 30 SepWed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 20:59 UTC28d ago 0 – running 1
Wed 30 Sep, 00:04 UTC29d ago 1 – 0.9 days 0
Tue 29 Sep, 18:02 UTC29d ago 1 – 0.3 days 0
Tue 29 Sep, 11:37 UTC30d ago 1 – 0.3 days 1
Tue 29 Sep, 02:53 UTC30d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 19
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average 19/ 200
  2. 2 Ru [US] RustEZ Pu… 11
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 11/ 200
  3. 3 Ru Rusty Spoons P… 3
    Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 13 on average 3/ 100
  4. 4 Ma MadRust PVE - … 9
    MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 12 on average 9/ 50
  5. 5 Pu [US] PureRust … 3
    [US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 11 on average 3/ 150
  6. 6 St Stillwater Sho… 3
    Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 6 on average 3/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on TestSrv1?

A procedural map runs on TestSrv1, generated by the game.

What settings and rules apply on TestSrv1?

No gather rate appears in the name of TestSrv1. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. You will find it under Community in the server browser. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

About the server

Which location is TestSrv1 based in?

With its NA tag, TestSrv1 places itself in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 143.59.126.130:28002.

What Rust version does TestSrv1 currently run?

Rust network protocol 2633 and build 165217 on Linux is what TestSrv1 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does TestSrv1 stay online?

Currently offline, TestSrv1 was last seen 28 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on TestSrv1, and at what time?

Wiping once a month with the force wipe is what TestSrv1 does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 28 days 16 hours ago. A monthly wipe schedule is what its tags publish.

What does a typical wipe day on TestSrv1 involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 1 hours in.

Where it appears

Which meanings sit behind the tags on TestSrv1?

The game's server browser reads the tags TestSrv1 publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): In the browser it sits under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does TestSrv1 appear in?

You will find TestSrv1 on the following Rust Data Lab lists: Rust community servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does TestSrv1 place?

Seven-day player hours place TestSrv1 at #16,717 overall, #1,678 in North America and in the top 70% of ranked servers.

What does the current player count on TestSrv1 tell you?

The last recorded sighting of TestSrv1 was 28 days 16 hours ago, and it is offline now.

Getting on

What is the way to join TestSrv1?

You can connect by pressing F1 in Rust and entering client.connect 143.59.126.130:28002, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,NA,^p,gmvanilla,cs165217,ts8,^o

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.