Rust Data LabData lab · live
Live readings Servers11,744 Players55,501 Populated3,172 Fresh wipes · 3h123 Sampled every 5 min

Element card · group PvE · atomic number 15,784, its rank

TestSrv1

Offline NA 143.59.126.132:28002 checked 30d ago

monthly wipes oxidepve
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#15,784top 66% · #1608 in NA
Last wipe30d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 66% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 66
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 53 on average 66/ 200
  2. 2 Ru [US] RustEZ Pu… 45
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 30 on average 45/ 200
  3. 3 Ru Rusty Spoons P… 19
    Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 13 on average 19/ 100
  4. 4 Ma MadRust PVE - … 9
    MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 12 on average 9/ 50
  5. 5 Pu [US] PureRust … 17
    [US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 11 on average 17/ 150
  6. 6 St Stillwater Sho… 10
    Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 6 on average 10/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on TestSrv1?

The map on TestSrv1 is procedural, made by the game.

How is TestSrv1 configured, and what rules apply?

Nothing in the name of TestSrv1 gives a gather rate. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. You will find it under Community in the server browser. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

What region hosts TestSrv1?

TestSrv1 gives North America as its location, using the NA tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 143.59.126.132:28002.

On what Rust version does TestSrv1 operate?

On Windows, TestSrv1 is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is TestSrv1 for staying online?

Currently offline, TestSrv1 was last seen 30 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Wipes and resets

What is the wiping pattern on TestSrv1?

An estimate from the force wipe puts the next wipe on TestSrv1. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 30 days 5 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

Where it appears

How should you read the tags on TestSrv1?

The game's server browser reads the tags TestSrv1 publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): The server browser files it under North America. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does TestSrv1 come up?

The Rust Data Lab lists that include TestSrv1 are: Rust community servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

Against other Rust servers, where does TestSrv1 place?

Player hours for the past seven days give TestSrv1 #15,784, #1,608 in North America, and a place in the top 66% of ranked servers.

How full is TestSrv1 right now?

The last recorded sighting of TestSrv1 was 30 days 5 hours ago, and it is offline now.

Getting on

What steps get you onto TestSrv1?

In Rust, press F1 and enter client.connect 143.59.126.132:28002. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,NA,^p,gmvanilla,cs165217,ts8,^o

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.