Rust Data LabData lab · live
Live readings Servers11,888 Players103,803 Populated3,995 Fresh wipes · 3h419 Sampled every 5 min

Element card · group PvE · atomic number 16,178, its rank

TestSrv1

Offline NA 143.59.126.133:28002 checked 29d ago

monthly wipes oxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#16,178top 68% · #1624 in NA
Last wipe29d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 68% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap0.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 29 SepTue 29 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 21:25 UTC29d ago 1 – running 0
Tue 29 Sep, 13:23 UTC30d ago 1 – 0.3 days 0
Tue 29 Sep, 00:09 UTC30d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 39
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average 39/ 200
  2. 2 Ru [US] RustEZ Pu… 22
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 22/ 200
  3. 3 Ru Rusty Spoons P… 8
    Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 13 on average 8/ 100
  4. 4 Ma MadRust PVE - … 13
    MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 12 on average 13/ 50
  5. 5 Pu [US] PureRust … 4
    [US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 11 on average 4/ 150
  6. 6 St Stillwater Sho… 5
    Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 6 on average 5/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on TestSrv1?

The map on TestSrv1 is procedural, made by the game.

What rules has TestSrv1 set, and what settings are in force?

No gather rate appears in the name of TestSrv1. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. It appears under Community in the server browser. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts TestSrv1?

With its NA tag, TestSrv1 places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 143.59.126.133:28002.

What Rust version does TestSrv1 currently run?

Rust network protocol 2633 and build 165217 on Windows is what TestSrv1 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does TestSrv1 stay online?

TestSrv1 is not online at the moment; the last sighting was 29 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 28 September 2026.

Wipes and resets

How often does a wipe happen on TestSrv1, and at what time?

Once a month is all TestSrv1 wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 29 days 18 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

On TestSrv1, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags TestSrv1 carries?

The game's server browser reads the tags TestSrv1 publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; NA (North America): In the browser it sits under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does TestSrv1 appear in?

The Rust Data Lab lists that include TestSrv1 are: Rust community servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, where does TestSrv1 place?

TestSrv1 is #16,178 on seven-day player hours, #1,624 in North America, and in the top 68% of all ranked servers.

How full is TestSrv1 right now?

No live signal from TestSrv1 right now, which was last seen 29 days 17 hours ago.

How to join

What is the way to join TestSrv1?

Open the console with F1 in Rust and type client.connect 143.59.126.133:28002. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,NA,^p,gmvanilla,cs165217,ts8,^o

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.