Rust Data LabData lab · live
Live readings Servers11,780 Players77,467 Populated3,551 Fresh wipes · 3h241 Sampled every 5 min

Element card · group Community · atomic number 15,276, its rank

mapgen-preview

Offline 144.124.174.126:28100 checked 3h ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,276top 69%
Last wipe3h agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep3 Oct9 Oct13 Oct17 Oct21 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 19:19 UTC3h ago – – running 0
Wed 14 Oct, 21:23 UTC15d ago 0 – – 0
Fri 9 Oct, 14:08 UTC20d ago 0 – 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 175
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average 175/ 250
  2. 2 Ru Rustoria.co - … 209
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 209/ 250
  3. 3 Ru Rusty Moose |E… 627
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 627/ 675
  4. 4 Ru Rustafied.com … 37
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 37/ 100
  5. 5 Ru Rustoria.co - … 734
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 734/ 775
  6. 6 Ru Rustoria.co - … 572
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average 572/ 625

Quick answers

from the figures on this page

Server setup

What map is in play on mapgen-preview?

Generated by the game, the map on mapgen-preview is procedural.

What settings and rules apply on mapgen-preview?

Nothing in the name of mapgen-preview gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

In what location does mapgen-preview sit?

Nothing about a region is published by mapgen-preview. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 144.124.174.126:28100.

Which Rust version is mapgen-preview on?

On Linux, mapgen-preview is running Rust network protocol 2631 and build 158240. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does mapgen-preview stay online?

Right now mapgen-preview is offline, with its last appearance 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Wipe schedule

How often does a wipe happen on mapgen-preview, and at what time?

With no fixed rhythm, mapgen-preview wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 hours ago.

How does mapgen-preview look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

How should you read the tags on mapgen-preview?

The game's server browser reads the tags mapgen-preview publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2631 (Protocol): Protocol 2631 is required; join only if your game matches it; cs158240 (Build): Build number: 158240; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does mapgen-preview appear in?

You will find mapgen-preview on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

Against other Rust servers, where does mapgen-preview place?

mapgen-preview sits at #15,276 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is mapgen-preview right now?

The last recorded sighting of mapgen-preview was 3 hours ago, and it is offline now. The past week gives an average of 0 players.

How to join

What steps get you onto mapgen-preview?

In Rust, press F1 and enter client.connect 144.124.174.126:28100. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit 8 per team, the default the game ships with.
v2631
Protocol Protocol 2631 is required; join only if your game matches it.
cs158240
Build Build number: 158240.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.