Rust Data LabData lab · live
Live readings Servers11,649 Players43,286 Populated3,030 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Community · atomic number 15,494, its rank

My Oxide Server

Offline 144.31.5.188:28015 checked 41d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,494no region published
Last wipe41d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 09:24 UTC41d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  5. 5 Ru Rustafied.com … 32
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Quick answers

from the figures on this page

Settings and map

What settings and rules apply on My Oxide Server?

Nothing in the name of My Oxide Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

About the server

Which location is My Oxide Server based in?

The region code of My Oxide Server is au1, and no region is published. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 144.31.5.188:28015.

What Rust version does My Oxide Server currently run?

Rust network protocol 2625 and build 151078 on Windows is what My Oxide Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does My Oxide Server stay up, and how reliable is its uptime?

Currently offline, My Oxide Server was last seen 41 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 16 September 2026.

Wipe schedule

How often does a wipe happen on My Oxide Server, and at what time?

The record holds too few of My Oxide Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 41 days 22 hours ago.

What does a typical wipe day on My Oxide Server involve?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

How should you read the tags on My Oxide Server?

These are the tags My Oxide Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2625 (Protocol): The server runs protocol 2625, so your game needs the same version; cs151078 (Build): The game build is 151078; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $rau1 (Region code): The server's code for its region is au1. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Oxide Server come up?

You will find My Oxide Server on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does My Oxide Server place?

Player hours over the last week put My Oxide Server at #15,494, inside the top – of ranked servers.

How full is My Oxide Server right now?

My Oxide Server is offline at the moment; the last sighting was 41 days 22 hours ago.

Getting on

What is the way to join My Oxide Server?

You can connect by pressing F1 in Rust and entering client.connect 144.31.5.188:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2625,gmrust,cs151078,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2625
Protocol The server runs protocol 2625, so your game needs the same version.
cs151078
Build The game build is 151078.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$rau1
Region code The server's code for its region is au1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.