Rust Data LabData lab · live
Live readings Servers11,824 Players96,179 Populated3,864 Fresh wipes · 3h529 Sampled every 5 min

Element card · group PvE · atomic number 2,468, its rank

Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels

Online 144.48.104.165:28015 checked 10m ago

4x monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 3/ 100 3% full Room to join
7-day average2peak 8
Rank · atomic number#2,468top 11%
Last wipe28d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak19players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 5 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW28d ago 19 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?

A procedural map of size 5,500 with seed 1337 runs on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. The name of the map is: Custom Map.

What settings and rules apply on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?

Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels carries a 4x gather rate, as its name states. Groups top out at 8 players, the default for the game. roleplay is the game mode, jobs, towns and rules for roleplay. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels based in?

No region is published by Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 144.48.104.165:28015.

What Rust version does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels currently run?

Rust network protocol 2635 and build 168909 on Windows is what Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels uses. The protocol must match for you to join; Steam will update your game.

Does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels stay up, and how reliable is its uptime?

Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels is live as of now. The uptime it reports suggests it restarted roughly 6 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

How well does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels perform?

The last 48 hours show an average of 49 server fps and a minimum of 21. Buildings, deployables and everything else in the world added up to as many as 229,033 entities. Up to 5,388 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels, and at what time?

The only wipe on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 28 days 2 hours ago the current world was made. Wipes monthly, according to the schedule in its tags.

What does a typical wipe day on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels involve?

At their busiest, recent wipes averaged 19 players. The latest wipe's peak fell 5 hours after it began.

Lists and tags

Which meanings sit behind the tags on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?

These are the tags Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels come up?

You will find Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels on the following Rust Data Lab lists: Modded Rust servers, measured, Best Rust PvE servers, measured live, Rust roleplay servers, measured and Rust servers named for zombies. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Against other Rust servers, where does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels place?

The seven-day player-hours table has Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels at #2,468, in the top 11% of ranked servers.

How full is Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels right now?

Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels currently shows 3 players across 100 slots. The week's figures average 2 players and top out at 8. The busiest point in the last 48 hours came at 19:00 UTC, averaging 5 players.

Connection

What is the way to join Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?

In Rust, press F1 and enter client.connect 144.48.104.165:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://RelaxedRust.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players It has 100 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.