Rust Data LabData lab · live
Live readings Servers11,829 Players86,322 Populated3,682 Fresh wipes · 3h405 Sampled every 5 min

Element card · group Modded · atomic number 15,268, its rank

Hapis | US | Bi-Weekly | Vanilla

Online 144.48.106.187:28015 checked 13m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,268top 68%
Last wipe137d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friendly Seatt… 32
    Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average 32/ 100
  2. 2 En [US] Enardo - … 33
    [US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average 33/ 50
  3. 3 Wi [NA] Willjum's… 80
    [NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average 80/ 100
  4. 4 Ru Rust Degens - … 9
    Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 9/ 150
  5. 5 Wi [NA] Willjum's… 15
    [NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average 15/ 175
  6. 6 He Hempville 420 … 9
    Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 9/ 90

Quick answers

from the figures on this page

Map and rules

What map is in play on Hapis | US | Bi-Weekly | Vanilla?

A procedural map of size 4,096 with seed 1337 runs on Hapis | US | Bi-Weekly | Vanilla, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. Its map carries the name: Custom Map.

What settings and rules apply on Hapis | US | Bi-Weekly | Vanilla?

The name of Hapis | US | Bi-Weekly | Vanilla carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

Server details

What region hosts Hapis | US | Bi-Weekly | Vanilla?

Going by its name rather than a tag, Hapis | US | Bi-Weekly | Vanilla points to North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 144.48.106.187:28015 is the address it uses.

What Rust version does Hapis | US | Bi-Weekly | Vanilla currently run?

On Windows, Hapis | US | Bi-Weekly | Vanilla is running Rust network protocol 2627 and build 154033. The protocol must match for you to join; Steam will update your game.

How reliably does Hapis | US | Bi-Weekly | Vanilla stay online?

At the moment, Hapis | US | Bi-Weekly | Vanilla is online. The uptime it reports suggests it restarted roughly 3 days 16 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does Hapis | US | Bi-Weekly | Vanilla hold a steady performance?

In the last 48 hours, it averaged 87 server fps, with a low of 51. The entity count reached 60,379, including buildings, deployables and all other world items. The highest memory usage was 3,408 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does Hapis | US | Bi-Weekly | Vanilla wipe, and how often?

Too few wipes are on record for Hapis | US | Bi-Weekly | Vanilla to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 137 days 1 hours ago.

Lists and tags

What should you understand from the tags Hapis | US | Bi-Weekly | Vanilla carries?

The game's server browser reads the tags Hapis | US | Bi-Weekly | Vanilla publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2627 (Protocol): The server runs protocol 2627, so your game needs the same version; cs154033 (Build): Build number: 154033; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Hapis | US | Bi-Weekly | Vanilla come up?

You will find Hapis | US | Bi-Weekly | Vanilla on the following Rust Data Lab lists: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Hapis | US | Bi-Weekly | Vanilla place?

Hapis | US | Bi-Weekly | Vanilla sits at #15,268 for seven-day player hours, placing it in the top 68% of ranked servers.

How full is Hapis | US | Bi-Weekly | Vanilla right now?

At the moment Hapis | US | Bi-Weekly | Vanilla has 0 of its 100 slots filled. The seven-day average for this server is 0 players.

How to join

How can you connect to Hapis | US | Bi-Weekly | Vanilla?

You can connect by pressing F1 in Rust and entering client.connect 144.48.106.187:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2627,gmrust,cs154033,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2627
Protocol The server runs protocol 2627, so your game needs the same version.
cs154033
Build Build number: 154033.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.