Element card · group Community · atomic number 15,121, its rank
Rust @ rust.localdomain
Offline 144.6.128.104:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Rust @ rust.localdomain?
Generated by the game, the map on Rust @ rust.localdomain is procedural.
What rules has Rust @ rust.localdomain set, and what settings are in force?
Nothing in the name of Rust @ rust.localdomain gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts Rust @ rust.localdomain?
No region is published by Rust @ rust.localdomain. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 144.6.128.104:28015.
On what Rust version does Rust @ rust.localdomain operate?
Rust network protocol 2633 and build 163794 on Linux is what Rust @ rust.localdomain uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Rust @ rust.localdomain for staying online?
Rust @ rust.localdomain is not online at the moment; the last sighting was 44 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does Rust @ rust.localdomain wipe, and how often?
Too few wipes are on record for Rust @ rust.localdomain to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 48 days 10 hours ago.
Lists and tags
What should you understand from the tags Rust @ rust.localdomain carries?
The game's server browser reads the tags Rust @ rust.localdomain publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Rust @ rust.localdomain appear in?
You will find Rust @ rust.localdomain on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does Rust @ rust.localdomain hold among Rust servers?
Rust @ rust.localdomain sits at #15,121 for seven-day player hours, placing it in the top – of ranked servers.
How full is Rust @ rust.localdomain right now?
Rust @ rust.localdomain is offline at the moment; the last sighting was 44 days 13 hours ago.
How to join
What is the way to join Rust @ rust.localdomain?
You can connect by pressing F1 in Rust and entering client.connect 144.6.128.104:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.