Rust Data LabData lab · live
Live readings Servers11,630 Players38,873 Populated2,981 Fresh wipes · 3h102 Sampled every 5 min

Element card · group PvE · atomic number 10,089, its rank

[PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |

Online 144.76.90.228:28015 checked 8m ago

3x monthly wipes moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#10,089top 45%
Last wipe1d agomonthly schedule
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.511.5203:0008:0013:0019:0000:0005:00Wiped Tue 27 Oct, 03:01 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040003:0008:0013:0019:0000:0005:00Wiped Tue 27 Oct, 03:01 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Ro [EU]Royal Fami… 0
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  3. 3 Pr [RU] Project S… 3
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  4. 4 Mi Misfits PVE 3x… 0
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  5. 5 Ru RustyRetirees[… 4
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Quick answers

from the figures on this page

Settings and map

What map is in play on [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |?

A procedural map of size 4,500 with seed 2033920835 runs on [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | set, and what settings are in force?

[PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | carries a 3x gather rate, as its name states. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

What region hosts [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |?

No region is published by [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |. Rust Data Lab shows a server's stated location, not a verified position of the machine. 144.76.90.228:28015 is the address it uses.

On what Rust version does [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | operate?

Rust network protocol 2635 and build 168909 on Windows is what [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | uses. The protocol must match for you to join; Steam will update your game.

How dependable is [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | for staying online?

At the moment, [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | is online. According to the uptime it reports, the last restart was about 16 hours ago. The first sighting by Rust Data Lab was on 27 October 2026.

How well does [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | perform?

The last 48 hours show an average of 193 server fps and a minimum of 116. The entity count reached 115,576, including buildings, deployables and all other world items. The highest memory usage was 3,449 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

When does [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | wipe, and how often?

Estimated from the force wipe is when [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 28 hours ago. Wipes monthly, according to the schedule in its tags.

Tags, lists

How should you read the tags on [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; sc2 (Custom tag): Not a standard Rust tag, so either a plugin or the owner applied it: that is the tag list [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | appear in?

The Rust Data Lab lists that include [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | are: 3x Rust servers, live, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: 3x.

Player counts

What position does [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | hold among Rust servers?

Player hours over the last week put [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | at #10,089, inside the top 45% of ranked servers.

How full is [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | right now?

[PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks | currently shows 0 players across 50 slots. Averaged over the past week: 0 players, peaking at 2. The busiest point in the last 48 hours came at 10:00 UTC, averaging 1 players.

Connection

What steps get you onto [PVE] Raging Waters Rust | 3x Monthly | Skill Tree | Jetpacks |?

In Rust, press F1 and enter client.connect 144.76.90.228:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. You can find its website at https://discord.com/invite/ragingwaters.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,gmvanilla,cs168909,sc2,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Other

sc2
Custom tag Not a standard Rust tag, so either a plugin or the owner applied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.