Element card · group Community · atomic number 15,323, its rank
IronMill
Offline 144.76.99.219:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on IronMill?
IronMill runs a procedural map of size 4,500 with seed 414219792; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.
What settings and rules apply on IronMill?
Nothing in the name of IronMill gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
Server details
What region hosts IronMill?
Nothing about a region is published by IronMill. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 144.76.99.219:28015.
Which Rust version is IronMill on?
On Linux, IronMill is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
Does IronMill stay up, and how reliable is its uptime?
Currently offline, IronMill was last seen 5 days 3 hours ago. For the last 7 full days, 24 of 168 hours were online, giving 14% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does IronMill wipe, and how often?
Too few wipes are on record for IronMill to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 33 days 5 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on IronMill?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list IronMill publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does IronMill come up?
You will find IronMill on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does IronMill place?
IronMill sits at #15,323 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is IronMill right now?
The last recorded sighting of IronMill was 5 days 3 hours ago, and it is offline now. The seven-day average for this server is 0 players.
Connection
What is the way to join IronMill?
Open the console with F1 in Rust and type client.connect 144.76.99.219:28015. The Launch Rust button on this page does the same job through Steam.