Element card · group Community · atomic number 15,351, its rank
LinuxGSM
Offline 145.224.73.2:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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5
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Quick answers
from the figures on this pageServer setup
What map is in play on LinuxGSM?
A procedural map runs on LinuxGSM, generated by the game.
What rules has LinuxGSM set, and what settings are in force?
Nothing in the name of LinuxGSM gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.
Server facts
In what location does LinuxGSM sit?
There is no region on record for LinuxGSM. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 145.224.73.2:28015.
On what Rust version does LinuxGSM operate?
On Linux, LinuxGSM is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does LinuxGSM stay up, and how reliable is its uptime?
Right now LinuxGSM is offline, with its last appearance 6 days 5 hours ago. It was online for 1 of 144 hours in the last 6 full days, which is 1% uptime. The first sighting by Rust Data Lab was on 22 October 2026.
Wipes and resets
When does LinuxGSM wipe, and how often?
LinuxGSM's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 26 days 19 hours ago the current world was made.
Lists and tags
What should you understand from the tags LinuxGSM carries?
These are the tags LinuxGSM makes public for the server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does LinuxGSM appear in?
You will find LinuxGSM on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does LinuxGSM hold among Rust servers?
Player hours over the last week put LinuxGSM at #15,351, inside the top 69% of ranked servers.
How full is LinuxGSM right now?
LinuxGSM is offline at the moment; the last sighting was 6 days 5 hours ago. The seven-day average for this server is 0 players.
Connection
How can you connect to LinuxGSM?
In Rust, press F1 and enter client.connect 145.224.73.2:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.