Rust Data LabData lab · live
Live readings Servers11,791 Players67,584 Populated3,634 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Community · atomic number 11,537, its rank

test

Offline 145.224.74.71:20000 checked 6d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak 1
Rank · atomic number#11,537top 52%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 501
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 501/ 575
  2. 2 Ru Rustoria.co - … 309
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 309/ 400
  3. 3 Ru Rusty Moose |E… 41
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 41/ 250
  4. 4 Ru Rustoria.co - … 36
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 36/ 250
  5. 5 Ru Rustafied.com … 85
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 85/ 150
  6. 6 Ru Rustoria.co - … 109
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 109/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on test?

The map on test is procedural, made by the game.

What settings and rules apply on test?

The name of test carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is disabled.

Server facts

Which location is test based in?

There is no region on record for test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 145.224.74.71:20000.

On what Rust version does test operate?

On Windows, test is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does test stay online?

Currently offline, test was last seen 6 days ago. For the last 5 full days, 0 of 120 hours were online, giving 0% uptime. On 22 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does test wipe, and how often?

test's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 3 hours ago the current world was made.

Lists and tags

How should you read the tags on test?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list test publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does test come up?

These themed Rust Data Lab lists carry test: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does test compare with other servers in the rankings?

test sits at #11,537 for seven-day player hours, placing it in the top 52% of ranked servers.

What does the current player count on test tell you?

No live signal from test right now, which was last seen 6 days ago. Averaged over the past week: 0 players, peaking at 1.

Getting on

What is the way to join test?

In Rust, press F1 and enter client.connect 145.224.74.71:20000. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.