Element card · group Community · atomic number 15,467, its rank
LinuxGSM
Offline 145.224.83.78:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on LinuxGSM?
A procedural map runs on LinuxGSM, generated by the game.
What settings and rules apply on LinuxGSM?
No gather rate appears in the name of LinuxGSM. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is disabled.
Server facts
Which location is LinuxGSM based in?
Nothing about a region is published by LinuxGSM. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 145.224.83.78:28015 is the address it uses.
What Rust version does LinuxGSM currently run?
Rust network protocol 2633 and build 164530 on Linux is what LinuxGSM uses. The protocol must match for you to join; Steam will update your game.
Does LinuxGSM stay up, and how reliable is its uptime?
Right now LinuxGSM is offline, with its last appearance 38 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on LinuxGSM, and at what time?
Too few wipes are on record for LinuxGSM to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 39 days 11 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on LinuxGSM?
The game's server browser reads the tags LinuxGSM publishes, which are gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does LinuxGSM appear in?
You will find LinuxGSM on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does LinuxGSM compare with other servers in the rankings?
LinuxGSM sits at #15,467 for seven-day player hours, placing it in the top – of ranked servers.
How full is LinuxGSM right now?
The last recorded sighting of LinuxGSM was 38 days 6 hours ago, and it is offline now.
How to join
What steps get you onto LinuxGSM?
Open the console with F1 in Rust and type client.connect 145.224.83.78:28015. The Launch Rust button on this page does the same job through Steam.