Rust Data LabData lab · live
Live readings Servers11,622 Players37,258 Populated2,894 Fresh wipes · 3h80 Sampled every 5 min

Element card · group Vanilla · atomic number 6,303, its rank

oktoberi APC fenyesites | 5 player

Offline NA 145.236.123.4:28015 checked 3d ago

vanilla
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average1peak 2
Rank · atomic number#6,303top 28% · #1006 in NA
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on oktoberi APC fenyesites | 5 player?

Generated by the game, the map on oktoberi APC fenyesites | 5 player is procedural.

What rules has oktoberi APC fenyesites | 5 player set, and what settings are in force?

The name of oktoberi APC fenyesites | 5 player carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is enabled.

About the server

Which location is oktoberi APC fenyesites | 5 player based in?

The NA tag is how oktoberi APC fenyesites | 5 player lists itself, in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 145.236.123.4:28015 is the address it uses.

What Rust version does oktoberi APC fenyesites | 5 player currently run?

On Linux, oktoberi APC fenyesites | 5 player is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is oktoberi APC fenyesites | 5 player for staying online?

Right now oktoberi APC fenyesites | 5 player is offline, with its last appearance 3 days 15 hours ago. It was online for 11 of 144 hours in the last 6 full days, which is 8% uptime. The first sighting by Rust Data Lab was on 22 October 2026.

Wipes and resets

When does oktoberi APC fenyesites | 5 player wipe, and how often?

Too few wipes are on record for oktoberi APC fenyesites | 5 player to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 11 hours ago.

Where it appears

What should you understand from the tags oktoberi APC fenyesites | 5 player carries?

The game's server browser reads the tags oktoberi APC fenyesites | 5 player publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; NA (North America): The server browser files it under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does oktoberi APC fenyesites | 5 player come up?

These themed Rust Data Lab lists carry oktoberi APC fenyesites | 5 player: Rust community servers, measured, North American Rust servers: the sample and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does oktoberi APC fenyesites | 5 player place?

oktoberi APC fenyesites | 5 player is #6,303 on seven-day player hours, #1,006 in North America, and in the top 28% of all ranked servers.

What does the current player count on oktoberi APC fenyesites | 5 player tell you?

No live signal from oktoberi APC fenyesites | 5 player right now, which was last seen 3 days 15 hours ago. A seven-day sample gives 1 players on average and 2 at the top.

How to join

What is the way to join oktoberi APC fenyesites | 5 player?

In Rust, press F1 and enter client.connect 145.236.123.4:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players 5 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.