Element card · group Community · atomic number 15,509, its rank
Procedural Map
Offline 145.255.157.199:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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4
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Quick answers
from the figures on this pageMap and rules
What map is in play on Procedural Map?
A procedural map runs on Procedural Map, generated by the game.
What settings and rules apply on Procedural Map?
No gather rate appears in the name of Procedural Map. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Procedural Map?
No region is published by Procedural Map. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 145.255.157.199:28015.
What Rust version does Procedural Map currently run?
On Windows, Procedural Map is running Rust network protocol 2633 and build 162929. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Procedural Map for staying online?
Currently offline, Procedural Map was last seen 41 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Procedural Map?
Too few wipes are on record for Procedural Map to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 3 hours ago.
Tags, lists
How should you read the tags on Procedural Map?
The game's server browser reads the tags Procedural Map publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): Player slots: 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Procedural Map come up?
You will find Procedural Map on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does Procedural Map compare with other servers in the rankings?
Player hours over the last week put Procedural Map at #15,509, inside the top – of ranked servers.
How full is Procedural Map right now?
The last recorded sighting of Procedural Map was 41 days 2 hours ago, and it is offline now.
Getting on
How can you connect to Procedural Map?
Open the console with F1 in Rust and type client.connect 145.255.157.199:28015. The Launch Rust button on this page does the same job through Steam.