Rust Data LabData lab · live
Live readings Servers11,693 Players51,920 Populated3,092 Fresh wipes · 3h110 Sampled every 5 min

Element card · group Community · atomic number 15,284, its rank

gameserver.cals-tech.net

Online 145.40.189.174:28015 checked 10m ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,284top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:44 UTC26d ago 1 – running 0
Tue 29 Sep, 12:02 UTC30d ago 1 halved by day 1 4.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 60
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average 60/ 250
  2. 2 Ru Rustoria.co - … 98
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 98/ 200
  3. 3 Ru Rusty Moose |E… 288
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 288/ 350
  4. 4 Ru Rustafied.com … 16
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 16/ 100
  5. 5 Ru Rustoria.co - … 360
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 360/ 450
  6. 6 Ru Rustoria.co - … 281
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 281/ 325

Quick answers

from the figures on this page

Settings and map

What map is in play on gameserver.cals-tech.net?

The map on gameserver.cals-tech.net is procedural, made by the game.

How is gameserver.cals-tech.net configured, and what rules apply?

No gather rate appears in the name of gameserver.cals-tech.net. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.

Server details

Which location is gameserver.cals-tech.net based in?

No region is published by gameserver.cals-tech.net. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 145.40.189.174:28015.

On what Rust version does gameserver.cals-tech.net operate?

On Linux, gameserver.cals-tech.net is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does gameserver.cals-tech.net stay online?

Right now, gameserver.cals-tech.net is reachable. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

How often does a wipe happen on gameserver.cals-tech.net, and at what time?

Too few wipes are on record for gameserver.cals-tech.net to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 5 hours ago.

What does a typical wipe day on gameserver.cals-tech.net involve?

Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Tags, lists

What should you understand from the tags gameserver.cals-tech.net carries?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list gameserver.cals-tech.net publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does gameserver.cals-tech.net appear in?

The Rust Data Lab lists that include gameserver.cals-tech.net are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does gameserver.cals-tech.net hold among Rust servers?

The seven-day player-hours table has gameserver.cals-tech.net at #15,284, in the top 69% of ranked servers.

How full is gameserver.cals-tech.net right now?

At the moment gameserver.cals-tech.net has 0 of its 10 slots filled. The past week gives an average of 0 players.

How to join

What is the way to join gameserver.cals-tech.net?

Open the console with F1 in Rust and type client.connect 145.40.189.174:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.