Rust Data LabData lab · live
Live readings Servers11,703 Players41,069 Populated3,025 Fresh wipes · 3h98 Sampled every 5 min

Element card · group PvE · atomic number 12,900, its rank

4Netplayers Rust Server Zgredek

Offline 146.59.0.52:23100 checked 44d ago

quad moddedoxidepvesoftcore
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#12,900no region published
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Au AUSSIE MAFIA P… 1
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  3. 3 Ca Casual PVE Sve… 1
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  4. 4 No Noob Friendly … 0
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  5. 5 Re Reforged Hybri… 23
    Reforged Hybrid | PvE/PvP Zones | Zombies | Events NA · quad · monthly · 20 on average 23/ 140
  6. 6 Ba BattleZone.gg … 4
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Quick answers

from the figures on this page

Settings and map

What map is in play on 4Netplayers Rust Server Zgredek?

Generated by the game, the map on 4Netplayers Rust Server Zgredek is procedural.

What rules has 4Netplayers Rust Server Zgredek set, and what settings are in force?

Nothing in the name of 4Netplayers Rust Server Zgredek gives a gather rate. The group cap is 4 players (quad). softcore is the game mode, The lighter of the game's two modes: part of your loot stays with you. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server facts

Which location is 4Netplayers Rust Server Zgredek based in?

There is no region on record for 4Netplayers Rust Server Zgredek. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 146.59.0.52:23100 is the address it uses.

Which Rust version is 4Netplayers Rust Server Zgredek on?

On Linux, 4Netplayers Rust Server Zgredek is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does 4Netplayers Rust Server Zgredek stay online?

4Netplayers Rust Server Zgredek is not online at the moment; the last sighting was 44 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 14 September 2026.

Wipe days

When does 4Netplayers Rust Server Zgredek wipe, and how often?

The record holds too few of 4Netplayers Rust Server Zgredek's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 44 days 19 hours ago.

Tags, lists

How should you read the tags on 4Netplayers Rust Server Zgredek?

gmsoftcore (Game mode): The rules are softcore, which is easier; mp10 (Max players): It has 10 slots; ts4 (Group limit): No team may exceed 4; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list 4Netplayers Rust Server Zgredek publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does 4Netplayers Rust Server Zgredek come up?

These themed Rust Data Lab lists carry 4Netplayers Rust Server Zgredek: Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE and Softcore; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

Player counts

Against other Rust servers, where does 4Netplayers Rust Server Zgredek place?

4Netplayers Rust Server Zgredek sits at #12,900 for seven-day player hours, placing it in the top – of ranked servers.

What does the current player count on 4Netplayers Rust Server Zgredek tell you?

4Netplayers Rust Server Zgredek is offline at the moment; the last sighting was 44 days 13 hours ago.

Connection

How can you connect to 4Netplayers Rust Server Zgredek?

You can connect by pressing F1 in Rust and entering client.connect 146.59.0.52:23100, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^p,gmsoftcore,cs163794,ts4,^o^z

Game

gmsoftcore
Game mode The rules are softcore, which is easier.
mp10
Max players It has 10 slots.
ts4
Group limit No team may exceed 4.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.