Rust Data LabData lab · live
Live readings Servers11,700 Players41,781 Populated3,029 Fresh wipes · 3h99 Sampled every 5 min

Element card · group Community · atomic number 15,349, its rank

4Netplayers Rust Server

Offline 146.59.152.6:21600 checked 5d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,349top 69%
Last wipe20d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rusty Moose |E… 198
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  2. 2 Ru Rustoria.co - … 123
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  3. 3 Ru Rusty Moose |E… 24
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 24/ 250
  4. 4 Ru Rustoria.co - … 11
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 11/ 250
  5. 5 Ru Rustafied.com … 23
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 23/ 100
  6. 6 Ru Rustoria.co - … 29
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 29/ 225

Quick answers

from the figures on this page

Settings and map

What map is in play on 4Netplayers Rust Server?

A procedural map of size 4,000 with seed 1234567890 runs on 4Netplayers Rust Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is 4Netplayers Rust Server configured, and what rules apply?

Nothing in the name of 4Netplayers Rust Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

In what location does 4Netplayers Rust Server sit?

No region is published by 4Netplayers Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 146.59.152.6:21600 is the address it uses.

Which Rust version is 4Netplayers Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is 4Netplayers Rust Server for staying online?

Right now 4Netplayers Rust Server is offline, with its last appearance 5 days 10 hours ago. It was online for 39 of 168 hours in the last 7 full days, which is 23% uptime. The first sighting by Rust Data Lab was on 8 October 2026.

Wipe schedule

What is the wiping pattern on 4Netplayers Rust Server?

4Netplayers Rust Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 8 hours ago.

Lists and tags

How should you read the tags on 4Netplayers Rust Server?

The game's server browser reads the tags 4Netplayers Rust Server publishes, which are gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does 4Netplayers Rust Server appear in?

The Rust Data Lab lists that include 4Netplayers Rust Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does 4Netplayers Rust Server hold among Rust servers?

4Netplayers Rust Server sits at #15,349 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is 4Netplayers Rust Server right now?

The last recorded sighting of 4Netplayers Rust Server was 5 days 10 hours ago, and it is offline now. Over seven days the mean player count is 0.

How to join

What steps get you onto 4Netplayers Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 146.59.152.6:21600, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.