Element card · group Community · atomic number 15,349, its rank
4Netplayers Rust Server
Offline 146.59.152.6:21600 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on 4Netplayers Rust Server?
A procedural map of size 4,000 with seed 1234567890 runs on 4Netplayers Rust Server, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.
How is 4Netplayers Rust Server configured, and what rules apply?
Nothing in the name of 4Netplayers Rust Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Server facts
In what location does 4Netplayers Rust Server sit?
No region is published by 4Netplayers Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 146.59.152.6:21600 is the address it uses.
Which Rust version is 4Netplayers Rust Server on?
Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is 4Netplayers Rust Server for staying online?
Right now 4Netplayers Rust Server is offline, with its last appearance 5 days 10 hours ago. It was online for 39 of 168 hours in the last 7 full days, which is 23% uptime. The first sighting by Rust Data Lab was on 8 October 2026.
Wipe schedule
What is the wiping pattern on 4Netplayers Rust Server?
4Netplayers Rust Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 20 days 8 hours ago.
Lists and tags
How should you read the tags on 4Netplayers Rust Server?
The game's server browser reads the tags 4Netplayers Rust Server publishes, which are gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does 4Netplayers Rust Server appear in?
The Rust Data Lab lists that include 4Netplayers Rust Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does 4Netplayers Rust Server hold among Rust servers?
4Netplayers Rust Server sits at #15,349 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is 4Netplayers Rust Server right now?
The last recorded sighting of 4Netplayers Rust Server was 5 days 10 hours ago, and it is offline now. Over seven days the mean player count is 0.
How to join
What steps get you onto 4Netplayers Rust Server?
You can connect by pressing F1 in Rust and entering client.connect 146.59.152.6:21600, or by pressing Launch Rust here, which starts the game through Steam and joins for you.