Element card · group Community · atomic number 15,863, its rank
Firevalley
Offline 146.59.46.52:25600 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
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2
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3
Ru
Rusty Moose |E…
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Rusty Moose |EU Main| 17/ 250
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4
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Rustoria.co - EU Main 15/ 250
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5
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Rustafied.com - EU Friday 7/ 100
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6
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Rustoria.co - EU East Medium 76/ 200
Quick answers
from the figures on this pageMap and rules
What map is in play on Firevalley?
A procedural map runs on Firevalley, generated by the game.
How is Firevalley configured, and what rules apply?
The name of Firevalley carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server facts
What region hosts Firevalley?
No region is published by Firevalley. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 146.59.46.52:25600 is the address it uses.
Which Rust version is Firevalley on?
Rust network protocol 2634 and build 167058 on Linux is what Firevalley uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Firevalley stay up, and how reliable is its uptime?
Currently offline, Firevalley was last seen 19 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 7 October 2026.
Wipes and resets
How often does a wipe happen on Firevalley, and at what time?
The record holds too few of Firevalley's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 21 days 8 hours ago the current world was made.
Where it appears
How should you read the tags on Firevalley?
These are the tags Firevalley makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): It has 200 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): It runs build 167058; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Firevalley come up?
These themed Rust Data Lab lists carry Firevalley: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does Firevalley place?
Player hours over the last week put Firevalley at #15,863, inside the top 72% of ranked servers.
How many players does Firevalley have at the moment?
The last recorded sighting of Firevalley was 19 days 11 hours ago, and it is offline now.
Getting on
What is the way to join Firevalley?
In Rust, press F1 and enter client.connect 146.59.46.52:25600. Or click Launch Rust here to open Rust via Steam and connect automatically.