Rust Data LabData lab · live
Live readings Servers11,641 Players44,965 Populated3,093 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Community · atomic number 9,263, its rank

EU Slavic Rust

Online 146.59.53.230:28035 checked 14m ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,263top 42%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSat 10 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 15:17 UTC18d ago 1 – running 1
Sat 10 Oct, 09:02 UTC18d ago 1 – 0.3 days 0
Fri 2 Oct, 07:06 UTC27d ago 1 halved by day 1 8.1 days 0
Thu 1 Oct, 21:29 UTC FW27d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 291
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average 291/ 300
  2. 2 Ru Rustoria.co - … 269
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 269/ 250
  3. 3 Ru Rusty Moose |E… 24
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 24/ 250
  4. 4 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average 21/ 250
  5. 5 Ru Rustafied.com … 39
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 39/ 100
  6. 6 Ru Rustoria.co - … 125
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 125/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on EU Slavic Rust?

The map on EU Slavic Rust is procedural at size 4,250 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is EU Slavic Rust configured, and what rules apply?

The name of EU Slavic Rust carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server details

In what location does EU Slavic Rust sit?

Going by its name rather than a tag, EU Slavic Rust points to Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 146.59.53.230:28035.

Which Rust version is EU Slavic Rust on?

On Linux, EU Slavic Rust is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does EU Slavic Rust stay up, and how reliable is its uptime?

Right now, EU Slavic Rust is reachable. According to the uptime it reports, the last restart was about 5 days 23 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. On 1 October 2026, Rust Data Lab saw it for the first time.

Does EU Slavic Rust hold a steady performance?

Server fps averaged 30 over the last 48 hours, with 30 as the lowest. The entity count reached 104,875, including buildings, deployables and all other world items. Up to 4,241 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on EU Slavic Rust?

With no fixed rhythm, EU Slavic Rust wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 18 days 17 hours ago the current world was made.

How does EU Slavic Rust look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Tags, lists

Which meanings sit behind the tags on EU Slavic Rust?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): It has 40 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list EU Slavic Rust publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does EU Slavic Rust come up?

The Rust Data Lab lists that include EU Slavic Rust are: EU Rust servers, measured and Rust community servers, measured. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does EU Slavic Rust compare with other servers in the rankings?

The seven-day player-hours table has EU Slavic Rust at #9,263, in the top 42% of ranked servers.

How many players does EU Slavic Rust have at the moment?

At the moment EU Slavic Rust has 0 of its 40 slots filled. A seven-day sample gives 0 players on average and 1 at the top. The busiest point in the last 48 hours came at 09:00 UTC, averaging 1 players.

How to join

What steps get you onto EU Slavic Rust?

You can connect by pressing F1 in Rust and entering client.connect 146.59.53.230:28035, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players It has 40 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.