Rust Data LabData lab · live
Live readings Servers11,626 Players40,809 Populated2,991 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Modded · atomic number 15,339, its rank

4Netplayers Rikerowe Granie

Offline 146.59.55.102:32700 checked 6d ago

quad moddedoxidesoftcore
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 06:09 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 No Noobs 4 Real |… 0
    Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average 0/ 100
  2. 2 As Asgard 2服 … 0
    Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 0/ 233
  3. 3 So [EA] Softcore 1 67
    [EA] Softcore 1 quad · monthly · 67 on average 67/ 350
  4. 4 Fa [US] Facepunch… 16
    [US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 16/ 300
  5. 5 Re Reddit.com/r/P… 33
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 34 on average 33/ 150
  6. 6 Ru Rusty Sporks P… 2
    Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average 2/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on 4Netplayers Rikerowe Granie?

4Netplayers Rikerowe Granie runs a procedural map of size 4,000 with seed 1234567890; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has 4Netplayers Rikerowe Granie set, and what settings are in force?

No gather rate appears in the name of 4Netplayers Rikerowe Granie. A group can hold 4 players at most (quad). Play runs as softcore, You keep some of what you collect, which makes this the easier mode. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is 4Netplayers Rikerowe Granie based in?

There is no region on record for 4Netplayers Rikerowe Granie. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 146.59.55.102:32700.

On what Rust version does 4Netplayers Rikerowe Granie operate?

On Linux, 4Netplayers Rikerowe Granie is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does 4Netplayers Rikerowe Granie stay online?

Currently offline, 4Netplayers Rikerowe Granie was last seen 6 days 11 hours ago. For the last 7 full days, 21 of 168 hours were online, giving 12% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipes and resets

How often does a wipe happen on 4Netplayers Rikerowe Granie, and at what time?

4Netplayers Rikerowe Granie's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 23 days 1 hours ago.

How does 4Netplayers Rikerowe Granie look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

Which meanings sit behind the tags on 4Netplayers Rikerowe Granie?

gmsoftcore (Game mode): Softcore rules make this an easier mode; mp10 (Max players): Player slots: 10; ts4 (Group limit): Teams cap at 4 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list 4Netplayers Rikerowe Granie publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does 4Netplayers Rikerowe Granie appear in?

These themed Rust Data Lab lists carry 4Netplayers Rikerowe Granie: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player numbers

What position does 4Netplayers Rikerowe Granie hold among Rust servers?

The seven-day player-hours table has 4Netplayers Rikerowe Granie at #15,339, in the top 69% of ranked servers. In the quad category it ranks #626.

How full is 4Netplayers Rikerowe Granie right now?

The last recorded sighting of 4Netplayers Rikerowe Granie was 6 days 11 hours ago, and it is offline now. The past week gives an average of 0 players.

Connection

What steps get you onto 4Netplayers Rikerowe Granie?

Open the console with F1 in Rust and type client.connect 146.59.55.102:32700. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules make this an easier mode.
mp10
Max players Player slots: 10.
ts4
Group limit Teams cap at 4 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.