Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h113 Sampled every 5 min

Element card · group Modded · atomic number 6,640, its rank

PukekoLabs Battlefield

Online NA 147.135.4.144:28015 checked 1h ago

weekly wipes moddedoxide
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 2
Rank · atomic number#6,640top 30% · #1043 in NA
Last wipe7d agoweekly schedule
Next wipe6d 6hWed 4 Nov, 00:16 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5219:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 00:16 UTC, in 6d 6h. Its weekly schedule tag · low confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 6d 6hWed 4 Nov, 00:16 UTC
  2. 8d 0hThu 5 Nov, 19:00 UTCFW
  3. 13d 6hWed 11 Nov, 00:16 UTC
  4. 20d 6hWed 18 Nov, 00:16 UTC
  5. 27d 6hWed 25 Nov, 00:16 UTC
  6. 34d 6hWed 2 Dec, 00:16 UTC
  7. 36d 0hThu 3 Dec, 19:00 UTCFW
  8. 41d 6hWed 9 Dec, 00:16 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 00:16 UTC7d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sc Scrapland x100… 70
    Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP| NA · groups of 35+ · 1e+07x · weekly · 137 on average 70/ 100
  2. 2 Oh Oh Shit 100x |… 9
    Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air NA · groups of 8+ · 100x · weekly · 19 on average 9/ 200
  3. 3 Sl SLAYERS.GG 100… 2
    SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP NA · groups of 10+ · 100x · weekly · 2 on average 2/ 100
  4. 4 Us US |EXO 100X|P… 0
    US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable Bases NA · groups of 10+ · 100x · weekly · 2 on average 0/ 200
  5. 5 Us US|AndysolAM 2… 0
    US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinb NA · groups of 10+ · 20x · weekly · 2 on average 0/ 200
  6. 6 St STRAVOS 100x -… 2
    STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event| NA · groups of 8+ · 100x · weekly · 1 on average 2/ 50

Quick answers

from the figures on this page

Map and rules

What map is in play on PukekoLabs Battlefield?

PukekoLabs Battlefield runs a procedural map of size 2,000 with seed 3211; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on PukekoLabs Battlefield?

The name of PukekoLabs Battlefield carries no gather rate. Groups top out at 8 players, the default for the game. battlefield is the game mode, quick PvP, kits and high rates included. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

Which location is PukekoLabs Battlefield based in?

The NA tag is how PukekoLabs Battlefield lists itself, in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 147.135.4.144:28015.

On what Rust version does PukekoLabs Battlefield operate?

Rust network protocol 2635 and build 168909 on Linux is what PukekoLabs Battlefield uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does PukekoLabs Battlefield stay online?

PukekoLabs Battlefield is live as of now. About 5 days 14 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 3 October 2026.

How well does PukekoLabs Battlefield perform?

The last 48 hours show an average of 45 server fps and a minimum of 34. Buildings, deployables and everything else in the world added up to as many as 31,109 entities. Memory use peaked at 2,272 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

When does PukekoLabs Battlefield wipe, and how often?

Following the tag is the best the prediction can do for PukekoLabs Battlefield, whose record holds too few wipes to confirm its schedule. On Wednesday 4 November at 00:16 UTC the next wipe falls due. The world it is running now dates from 7 days 16 hours ago. Weekly wipes are what its tags advertise.

What does a typical wipe day on PukekoLabs Battlefield involve?

Recent wipes on average reached 2 players at their busiest. 3 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags PukekoLabs Battlefield carries?

The game's server browser reads the tags PukekoLabs Battlefield publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^i (Battlefield): High rates and kits for quick PvP; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does PukekoLabs Battlefield come up?

These themed Rust Data Lab lists carry PukekoLabs Battlefield: Modded Rust servers, measured, Battlefield servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does PukekoLabs Battlefield place?

Seven-day player hours place PukekoLabs Battlefield at #6,640 overall, #1,043 in North America and in the top 30% of ranked servers.

What does the current player count on PukekoLabs Battlefield tell you?

At the moment PukekoLabs Battlefield has 0 of its 100 slots filled. The week's figures average 0 players and top out at 2. The busiest point in the last 48 hours came at 21:00 UTC, averaging 2 players.

How to join

What steps get you onto PukekoLabs Battlefield?

In Rust, press F1 and enter client.connect 147.135.4.144:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players 100 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^i
Battlefield High rates and kits for quick PvP.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.