Rust Data LabData lab · live
Live readings Servers11,611 Players44,258 Populated2,998 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Community · atomic number 15,273, its rank

Micro Wasteland COMING SOON

Online 147.189.168.112:27191 checked 12m ago

Join the experiment
Atomic mass · players now 0/ 24 0% full Room to join
7-day average0peak –
Rank · atomic number#15,273top 69%
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123410:0014:0018:0021:0001:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608010:0014:0018:0021:0001:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:20 UTC28d ago 1 – running 0
Sun 27 Sep, 19:47 UTC32d ago 1 held half 4.3 days 1
Wed 16 Sep, 20:59 UTC43d ago 1 halved by day 2 10.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 98
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 467 on average 98/ 250
  2. 2 Ru Rustoria.co - … 132
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average 132/ 200
  3. 3 Ru Rusty Moose |E… 261
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 261/ 275
  4. 4 Ru Rustafied.com … 9
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 9/ 100
  5. 5 Ru Rustoria.co - … 280
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 280/ 300
  6. 6 Ru Rustoria.co - … 538
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 260 on average 538/ 575

Quick answers

from the figures on this page

Server setup

What map is in play on Micro Wasteland COMING SOON?

A procedural map of size 2,000 with seed 484554513 runs on Micro Wasteland COMING SOON, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. The name of the map is: Custom Map.

What rules has Micro Wasteland COMING SOON set, and what settings are in force?

The name of Micro Wasteland COMING SOON carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Micro Wasteland COMING SOON?

Nothing about a region is published by Micro Wasteland COMING SOON. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 147.189.168.112:27191.

On what Rust version does Micro Wasteland COMING SOON operate?

On Linux, Micro Wasteland COMING SOON is running Rust network protocol 2634 and build 166569. The protocol must match for you to join; Steam will update your game.

How dependable is Micro Wasteland COMING SOON for staying online?

At the moment, Micro Wasteland COMING SOON is online. The uptime it reports suggests it restarted roughly 18 hours ago. For the last 7 full days, 14 of 168 hours were online, giving 8% uptime. The first sighting by Rust Data Lab was on 16 September 2026.

Is Micro Wasteland COMING SOON known for smooth running?

Server fps averaged 59 over the last 48 hours, with 48 as the lowest. Buildings, deployables and everything else in the world added up to as many as 26,913 entities. The highest memory usage was 1,131 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

What is the wiping pattern on Micro Wasteland COMING SOON?

There is no next wipe to predict for Micro Wasteland COMING SOON, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 28 days 4 hours ago the current world was made.

What does a typical wipe day on Micro Wasteland COMING SOON involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in. Above half the peak until the next wipe: that held in 50% of its recent wipes. In the other cases, half the peak was lost by day 2.

Where it appears

How should you read the tags on Micro Wasteland COMING SOON?

gmrust (Game mode): Survival in the standard Rust style; mp24 (Max players): It has 24 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166569 (Build): It runs build 166569; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list Micro Wasteland COMING SOON publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Micro Wasteland COMING SOON appear in?

You will find Micro Wasteland COMING SOON on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Micro Wasteland COMING SOON hold among Rust servers?

Player hours over the last week put Micro Wasteland COMING SOON at #15,273, inside the top 69% of ranked servers.

How full is Micro Wasteland COMING SOON right now?

At the moment Micro Wasteland COMING SOON has 0 of its 24 slots filled. Over seven days the mean player count is 0.

How to join

How can you connect to Micro Wasteland COMING SOON?

Open the console with F1 in Rust and type client.connect 147.189.168.112:27191. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2634,gmrust,cs166569,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp24
Max players It has 24 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166569
Build It runs build 166569.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.