Rust Data LabData lab · live
Live readings Servers11,632 Players42,162 Populated3,029 Fresh wipes · 3h90 Sampled every 5 min

Element card · group Community · atomic number 15,338, its rank

Diesel's Rust Server

Offline 147.189.170.70:28015 checked 2d ago

Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#15,338top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 280
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average 280/ 300
  2. 2 Ru Rustoria.co - … 230
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 230/ 250
  3. 3 Ru Rusty Moose |E… 20
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 20/ 250
  4. 4 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average 21/ 250
  5. 5 Ru Rustafied.com … 26
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 26/ 100
  6. 6 Ru Rustoria.co - … 107
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 107/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Diesel's Rust Server?

The map on Diesel's Rust Server is procedural, made by the game.

What settings and rules apply on Diesel's Rust Server?

No gather rate appears in the name of Diesel's Rust Server. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

Which location is Diesel's Rust Server based in?

No region is published by Diesel's Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 147.189.170.70:28015.

On what Rust version does Diesel's Rust Server operate?

Rust network protocol 2635 and build 168909 on Windows is what Diesel's Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Diesel's Rust Server for staying online?

Right now Diesel's Rust Server is offline, with its last appearance 2 days 6 hours ago. For the last 2 full days, 2 of 48 hours were online, giving 4% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on Diesel's Rust Server, and at what time?

The record holds too few of Diesel's Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 23 hours ago.

Where it appears

What should you understand from the tags Diesel's Rust Server carries?

These are the tags Diesel's Rust Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Player slots: 200; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Diesel's Rust Server appear in?

The Rust Data Lab lists that include Diesel's Rust Server are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Diesel's Rust Server hold among Rust servers?

The seven-day player-hours table has Diesel's Rust Server at #15,338, in the top 69% of ranked servers.

How many players does Diesel's Rust Server have at the moment?

No live signal from Diesel's Rust Server right now, which was last seen 2 days 6 hours ago. The seven-day average for this server is 0 players.

Getting on

How can you connect to Diesel's Rust Server?

Open the console with F1 in Rust and type client.connect 147.189.170.70:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players Player slots: 200.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.