Element card · group Community · atomic number 6,119, its rank
My Server Name
Offline 147.192.99.59:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:24 UTC5d ago | 1 | – | running | 1 |
| Sat 17 Oct, 07:27 UTC11d ago | 1 | – | 6.2 days | 1 |
| Sun 11 Oct, 21:51 UTC17d ago | 1 | held half | 5.4 days | 1 |
| Sat 10 Oct, 23:24 UTC18d ago | 1 | – | 0.9 days | 1 |
| Sat 10 Oct, 04:08 UTC18d ago | 1 | – | 0.8 days | 1 |
| Thu 8 Oct, 13:07 UTC20d ago | 1 | – | 1.6 days | 1 |
| Fri 2 Oct, 22:11 UTC26d ago | 1 | held half | 5.6 days | 1 |
| Thu 1 Oct, 22:30 UTC FW27d ago | 1 | – | 1 days | 1 |
| Thu 1 Oct, 10:31 UTC27d ago | 1 | – | 0.5 days | 1 |
| Sat 26 Sep, 05:38 UTC32d ago | 1 | held half | 5.2 days | 1 |
| Tue 22 Sep, 23:33 UTC36d ago | 1 | held half | 3.3 days | 1 |
| Sun 20 Sep, 23:04 UTC38d ago | 1 | held half | 2 days | 1 |
| Fri 18 Sep, 21:48 UTC40d ago | 1 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on My Server Name?
A procedural map runs on My Server Name, generated by the game.
What settings and rules apply on My Server Name?
No gather rate appears in the name of My Server Name. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
Server details
In what location does My Server Name sit?
No region is published by My Server Name. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 147.192.99.59:28015.
On what Rust version does My Server Name operate?
On Windows, My Server Name is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does My Server Name stay up, and how reliable is its uptime?
My Server Name is not online at the moment; the last sighting was 3 days 15 hours ago. For the last 7 full days, 24 of 168 hours were online, giving 14% uptime. The first sighting by Rust Data Lab was on 16 September 2026.
Wipes and resets
What is the wiping pattern on My Server Name?
With no fixed rhythm, My Server Name wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 13 hours ago.
What does a typical wipe day on My Server Name involve?
Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.
Tags, lists
What should you understand from the tags My Server Name carries?
gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list My Server Name publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does My Server Name appear in?
These themed Rust Data Lab lists carry My Server Name: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player counts
Against other Rust servers, where does My Server Name place?
My Server Name sits at #6,119 for seven-day player hours, placing it in the top 27% of ranked servers.
How full is My Server Name right now?
No live signal from My Server Name right now, which was last seen 3 days 15 hours ago. The week's figures average 1 players and top out at 1.
Connection
How can you connect to My Server Name?
You can connect by pressing F1 in Rust and entering client.connect 147.192.99.59:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.