Rust Data LabData lab · live
Live readings Servers11,838 Players77,057 Populated3,823 Fresh wipes · 3h155 Sampled every 5 min

Element card · group Modded · atomic number 15,400, its rank

RustProMapGen

Offline 147.79.78.133:28099 checked 1d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,400top 69%
No wipesresets10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 08:08 UTC2d ago – – – 0
Sun 25 Oct, 07:58 UTC2d ago – – – 0
Sat 24 Oct, 12:53 UTC3d ago – – – 0
Sat 24 Oct, 05:53 UTC3d ago – – – 0
Fri 23 Oct, 12:06 UTC4d ago – – – 0
Fri 23 Oct, 04:48 UTC4d ago – – – 0
Fri 23 Oct, 00:53 UTC4d ago – – – 0
Fri 23 Oct, 00:43 UTC4d ago – – – 0
Thu 22 Oct, 21:08 UTC5d ago – – – 0
Thu 22 Oct, 12:39 UTC5d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Eu EU Hub 01 18
    EU Hub 01 EU · groups of 1000+ · 22 on average 18/ 3,300
  3. 3 As A Shockbyte Ru… 1
    A Shockbyte Rust Server groups of 8+ · 3 on average 1/ 40
  4. 4 Xm [IR][1X] Mz RU… 4
    [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 3 on average 4/ 50
  5. 5 Ru 404 RUST / ДЛЯ… 2
    404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10 EU · groups of 8+ · monthly · 2 on average 2/ 300
  6. 6 Ру РУССКИЙ ДЛЯ НО… 9
    РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10 EU · groups of 8+ · weekly · 125 on average 9/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on RustProMapGen?

The map on RustProMapGen is procedural, made by the game.

What settings and rules apply on RustProMapGen?

No gather rate appears in the name of RustProMapGen. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

Server facts

What region hosts RustProMapGen?

There is no region on record for RustProMapGen. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 147.79.78.133:28099.

On what Rust version does RustProMapGen operate?

Rust network protocol 2634 and build 166494 on Linux is what RustProMapGen uses. The protocol must match for you to join; Steam will update your game.

How reliably does RustProMapGen stay online?

RustProMapGen is not online at the moment; the last sighting was 39 hours ago. For the last 7 full days, 13 of 168 hours were online, giving 8% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe schedule

How often does a wipe happen on RustProMapGen, and at what time?

No wipe schedule exists for RustProMapGen: its world is remade every few hours, and a reset of that kind is not a wipe.

Where it appears

How should you read the tags on RustProMapGen?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list RustProMapGen publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RustProMapGen appear in?

You will find RustProMapGen on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

How does RustProMapGen compare with other servers in the rankings?

The seven-day player-hours table has RustProMapGen at #15,400, in the top 69% of ranked servers.

How full is RustProMapGen right now?

The last recorded sighting of RustProMapGen was 39 hours ago, and it is offline now. The past week gives an average of 0 players.

How to join

How can you connect to RustProMapGen?

You can connect by pressing F1 in Rust and entering client.connect 147.79.78.133:28099, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.