Element card · group Community · atomic number 14,550, its rank
Local Test Server
Offline 147.92.98.181:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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6
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Quick answers
from the figures on this pageSettings and map
What map is in play on Local Test Server?
A procedural map runs on Local Test Server, generated by the game.
What rules has Local Test Server set, and what settings are in force?
No gather rate appears in the name of Local Test Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is off: Valve's VAC.
Server details
In what location does Local Test Server sit?
There is no region on record for Local Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 147.92.98.181:28015 is the address it uses.
What Rust version does Local Test Server currently run?
Rust network protocol 2633 and build 163794 on Windows is what Local Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Local Test Server for staying online?
Currently offline, Local Test Server was last seen 44 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipes and resets
How often does a wipe happen on Local Test Server, and at what time?
Local Test Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 50 days 10 hours ago.
Lists and tags
Which meanings sit behind the tags on Local Test Server?
These are the tags Local Test Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Local Test Server appear in?
These themed Rust Data Lab lists carry Local Test Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does Local Test Server hold among Rust servers?
Player hours over the last week put Local Test Server at #14,550, inside the top – of ranked servers.
How full is Local Test Server right now?
Local Test Server is offline at the moment; the last sighting was 44 days 17 hours ago.
Connection
What steps get you onto Local Test Server?
In Rust, press F1 and enter client.connect 147.92.98.181:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.