Rust Data LabData lab · live
Live readings Servers11,847 Players98,615 Populated3,861 Fresh wipes · 3h535 Sampled every 5 min

Element card · group Community · atomic number 15,903, its rank

Jungtown ep 2

Offline 148.222.43.181:28016 checked 22d ago

Join the experiment
Atomic mass · players now 0/ 40 0% full Room to join
7-day average0peak –
Rank · atomic number#15,903top 72%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak7players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 19:28 UTC33d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 270
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 270/ 325
  2. 2 Ru Rustoria.co - … 331
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 331/ 425
  3. 3 Eu eulongtest (pr… 0
    eulongtest (private perf box) EU · groups of 14+ · monthly · 290 on average 0/ 8
  4. 4 Ru Rusty Moose |E… 850
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 850/ 1,000
  5. 5 Ru Rustafied.com … 52
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 52/ 100
  6. 6 Ru Rustoria.co - … 914
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 914/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on Jungtown ep 2?

The map on Jungtown ep 2 is procedural, made by the game.

What settings and rules apply on Jungtown ep 2?

The name of Jungtown ep 2 carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

Which location is Jungtown ep 2 based in?

Nothing about a region is published by Jungtown ep 2. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 148.222.43.181:28016.

On what Rust version does Jungtown ep 2 operate?

On Linux, Jungtown ep 2 is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Jungtown ep 2 stay online?

Currently offline, Jungtown ep 2 was last seen 22 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 26 September 2026.

Wipe schedule

When does Jungtown ep 2 wipe, and how often?

The record holds too few of Jungtown ep 2's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 33 days ago.

What does a typical wipe day on Jungtown ep 2 involve?

At their busiest, recent wipes averaged 7 players. 2 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on Jungtown ep 2?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list Jungtown ep 2 publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Jungtown ep 2 come up?

The Rust Data Lab lists that include Jungtown ep 2 are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does Jungtown ep 2 compare with other servers in the rankings?

Jungtown ep 2 sits at #15,903 for seven-day player hours, placing it in the top 72% of ranked servers.

How many players does Jungtown ep 2 have at the moment?

The last recorded sighting of Jungtown ep 2 was 22 days ago, and it is offline now.

Getting on

How can you connect to Jungtown ep 2?

You can connect by pressing F1 in Rust and entering client.connect 148.222.43.181:28016, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players Player slots: 40.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.