Rust Data LabData lab · live
Live readings Servers11,872 Players102,993 Populated3,951 Fresh wipes · 3h555 Sampled every 5 min

Element card · group Community · atomic number 15,289, its rank

StreetKings

Online 148.251.133.92:10002 checked 11m ago

Join the experiment
Atomic mass · players now 0/ 200 0% full Room to join
7-day average0peak –
Rank · atomic number#15,289top 69%
Last wipe28d agono schedule published
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 307
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average 307/ 325
  2. 2 Ru Rustoria.co - … 391
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 391/ 425
  3. 3 Ru Rusty Moose |E… 955
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 955/ 1,000
  4. 4 Ru Rustafied.com … 46
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 46/ 100
  5. 5 Ru Rustoria.co - … 983
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 983/ 1,000
  6. 6 Ru Rustoria.co - … 783
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 783/ 800

Quick answers

from the figures on this page

Map and rules

What map is in play on StreetKings?

A procedural map of size 2,000 with seed 1234 runs on StreetKings, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is StreetKings configured, and what rules apply?

The name of StreetKings carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

Which location is StreetKings based in?

No region is published by StreetKings. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 148.251.133.92:10002.

On what Rust version does StreetKings operate?

Rust network protocol 2635 and build 168909 on Windows is what StreetKings uses. The protocol must match for you to join; Steam will update your game.

How reliably does StreetKings stay online?

StreetKings is live as of now. According to the uptime it reports, the last restart was about 6 days 23 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does StreetKings hold a steady performance?

The last 48 hours show an average of 195 server fps and a minimum of 160. The entity count reached 16,588, including buildings, deployables and all other world items. Up to 1,485 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

How often does a wipe happen on StreetKings, and at what time?

Once a month is all StreetKings wipes, with the force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 28 days 2 hours ago.

How does StreetKings look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. The latest wipe's peak fell 0 hours after it began.

Lists and tags

What should you understand from the tags StreetKings carries?

The game's server browser reads the tags StreetKings publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Player slots: 200; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does StreetKings appear in?

These themed Rust Data Lab lists carry StreetKings: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does StreetKings hold among Rust servers?

Player hours over the last week put StreetKings at #15,289, inside the top 69% of ranked servers.

How many players does StreetKings have at the moment?

Of 200 slots, 0 are taken on StreetKings right now. The past week gives an average of 0 players.

How to join

How can you connect to StreetKings?

You can connect by pressing F1 in Rust and entering client.connect 148.251.133.92:10002, or by pressing Launch Rust here, which starts the game through Steam and joins for you. You can find its website at https://discord.com/invite/street-kings.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players Player slots: 200.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.