Rust Data LabData lab · live
Live readings Servers11,834 Players90,952 Populated3,739 Fresh wipes · 3h423 Sampled every 5 min

Element card · group Modded · atomic number 13,838, its rank

Pine Hosting - Rust Server

Online EU 148.251.232.50:28020 checked 8m ago

biweekly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#13,838top 62% · #2422 in EU
Last wipe8d agobiweekly schedule
Next wipe5d 21hWed 4 Nov, 19:02 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0246822:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 19:02 UTC, in 5d 21h. Its biweekly schedule tag · low confidence

usual gap10 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. 5d 21hWed 4 Nov, 19:02 UTC
  2. 6d 21hThu 5 Nov, 19:00 UTCFW
  3. 19d 21hWed 18 Nov, 19:02 UTC
  4. 33d 21hWed 2 Dec, 19:02 UTC
  5. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 19:02 UTC8d ago 1 – running 1
Sun 4 Oct, 15:58 UTC25d ago 1 halved by day 1 17.1 days 1
Thu 1 Oct, 19:06 UTC FW28d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ch ChillLand [CZ/… 6
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  2. 2 Bl [EU] BLACKTIDE… 1
    [EU] BLACKTIDE x1000 | Custom Map | Kits | TP | Clans | Wiped 1 EU · groups of 8+ · 1000x · biweekly · 1 on average 1/ 50
  3. 3 Ad ADRENALIN Rust… 4
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  4. 4 Ru RUSTBURG.GG #1… 132
    RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 EU · groups of 50+ · 5x · weekly · 184 on average 132/ 170
  5. 5 Co CoolingLine #1… 92
    CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS EU · groups of 100+ · 1000x · weekly · 65 on average 92/ 125
  6. 6 Az AZARUST#1 [ X5… 12
    AZARUST#1 [ X5/X10 | NOLIMIT | CLANS | LOOT+ | KITS ] 26.10 EU · groups of 50+ · 5x · 12 on average 12/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on Pine Hosting - Rust Server?

The map on Pine Hosting - Rust Server is procedural at size 3,500 with seed 2102685517, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: YOU NEED TO SEE THIS!.

What settings and rules apply on Pine Hosting - Rust Server?

The name of Pine Hosting - Rust Server carries no gather rate. Groups top out at 8 players, the default for the game. battlefield is the game mode, high rates and kits, fast PvP. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does Pine Hosting - Rust Server sit?

The EU tag is how Pine Hosting - Rust Server lists itself, in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 148.251.232.50:28020.

What Rust version does Pine Hosting - Rust Server currently run?

On Linux, Pine Hosting - Rust Server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How reliably does Pine Hosting - Rust Server stay online?

At the moment, Pine Hosting - Rust Server is online. According to the uptime it reports, the last restart was about 24 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Is Pine Hosting - Rust Server known for smooth running?

The last 48 hours show an average of 5 server fps and a minimum of 5. The maximum entity count was 63,060, covering buildings, deployables and all else in the world. Memory use peaked at 2,630 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does Pine Hosting - Rust Server wipe, and how often?

Following the tag is the best the prediction can do for Pine Hosting - Rust Server, whose record holds too few wipes to confirm its schedule. On Wednesday 4 November at 19:02 UTC the next wipe falls due. The world it is running now dates from 8 days 2 hours ago. A two-weekly wipe schedule is published in its tags.

What does a typical wipe day on Pine Hosting - Rust Server involve?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 1.

Tags, lists

What should you understand from the tags Pine Hosting - Rust Server carries?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^b (Biweekly): The map wipes on a two-week cycle; ^i (Battlefield): Quick, kit-based PvP at high rates; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework; EU (Europe): The server browser files it under Europe: that is the tag list Pine Hosting - Rust Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Pine Hosting - Rust Server come up?

The Rust Data Lab lists that include Pine Hosting - Rust Server are: EU Rust servers, measured, Modded Rust servers, measured and Battlefield servers, measured. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does Pine Hosting - Rust Server place?

Seven-day player hours place Pine Hosting - Rust Server at #13,838 overall, #2,422 in Europe and in the top 62% of ranked servers.

How many players does Pine Hosting - Rust Server have at the moment?

Of 50 slots, 0 are taken on Pine Hosting - Rust Server right now. The week's figures average 0 players and top out at 1.

Connection

How can you connect to Pine Hosting - Rust Server?

You can connect by pressing F1 in Rust and entering client.connect 148.251.232.50:28020, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^i,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^b
Biweekly The map wipes on a two-week cycle.

Gameplay

^i
Battlefield Quick, kit-based PvP at high rates.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.