Element card · group Community · atomic number 14,546, its rank
Local TwoSix
Offline 149.143.77.47:10026 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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1
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2
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3
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4
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5
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6
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Quick answers
from the figures on this pageServer setup
What map is in play on Local TwoSix?
The map on Local TwoSix is procedural, made by the game.
What rules has Local TwoSix set, and what settings are in force?
No gather rate appears in the name of Local TwoSix. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
In what location does Local TwoSix sit?
There is no region on record for Local TwoSix. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 149.143.77.47:10026 is the address it uses.
On what Rust version does Local TwoSix operate?
On Windows, Local TwoSix is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Local TwoSix for staying online?
Right now Local TwoSix is offline, with its last appearance 29 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 21 September 2026.
Wipe days
How often does a wipe happen on Local TwoSix, and at what time?
Local TwoSix's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 36 days 21 hours ago.
Lists and tags
Which meanings sit behind the tags on Local TwoSix?
These are the tags Local TwoSix makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Local TwoSix appear in?
You will find Local TwoSix on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does Local TwoSix compare with other servers in the rankings?
The seven-day player-hours table has Local TwoSix at #14,546, in the top 61% of ranked servers.
How full is Local TwoSix right now?
The last recorded sighting of Local TwoSix was 29 days 11 hours ago, and it is offline now.
How to join
What is the way to join Local TwoSix?
Open the console with F1 in Rust and type client.connect 149.143.77.47:10026. The Launch Rust button on this page does the same job through Steam.