Element card · group Community · atomic number 13,093, its rank
LargeHome
Offline 149.154.20.63:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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5
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Quick answers
from the figures on this pageServer setup
What map is in play on LargeHome?
Generated by the game, the map on LargeHome is procedural.
What settings and rules apply on LargeHome?
The name of LargeHome carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.
About the server
In what location does LargeHome sit?
No region is published by LargeHome. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 149.154.20.63:28015.
What Rust version does LargeHome currently run?
Rust network protocol 2634 and build 167781 on Windows is what LargeHome uses. The protocol must match for you to join; Steam will update your game.
Does LargeHome stay up, and how reliable is its uptime?
Currently offline, LargeHome was last seen 8 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 20 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on LargeHome?
LargeHome's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 4 hours ago.
Where it appears
How should you read the tags on LargeHome?
These are the tags LargeHome makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does LargeHome come up?
The Rust Data Lab lists that include LargeHome are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does LargeHome place?
LargeHome sits at #13,093 for seven-day player hours, placing it in the top 59% of ranked servers.
How full is LargeHome right now?
LargeHome is offline at the moment; the last sighting was 8 days 1 hours ago.
Getting on
What steps get you onto LargeHome?
In Rust, press F1 and enter client.connect 149.154.20.63:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.