Rust Data LabData lab · live
Live readings Servers11,753 Players57,310 Populated3,407 Fresh wipes · 3h132 Sampled every 5 min

Element card · group Community · atomic number 15,464, its rank

TestServer

Offline 149.202.227.169:28015 checked 43d ago

Join the experiment
Atomic mass · players now 0/ 3 0% full Room to join
7-day average0peak –
Rank · atomic number#15,464no region published
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 394
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 394/ 500
  2. 2 Ru Rustoria.co - … 234
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 234/ 300
  3. 3 Ru Rusty Moose |E… 43
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 43/ 250
  4. 4 Ru Rustoria.co - … 30
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 30/ 250
  5. 5 Ru Rustafied.com … 68
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 68/ 100
  6. 6 Ru Rustoria.co - … 81
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 81/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on TestServer?

Generated by the game, the map on TestServer is procedural.

What settings and rules apply on TestServer?

Nothing in the name of TestServer gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

What region hosts TestServer?

No region is published by TestServer. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 149.202.227.169:28015.

Which Rust version is TestServer on?

Rust network protocol 2633 and build 163794 on Linux is what TestServer uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is TestServer for staying online?

TestServer is not online at the moment; the last sighting was 43 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe days

When does TestServer wipe, and how often?

Too few wipes are on record for TestServer to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 55 days 5 hours ago.

Tags, lists

What should you understand from the tags TestServer carries?

These are the tags TestServer makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): 3 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does TestServer appear in?

The Rust Data Lab lists that include TestServer are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does TestServer place?

TestServer sits at #15,464 for seven-day player hours, placing it in the top – of ranked servers.

How full is TestServer right now?

No live signal from TestServer right now, which was last seen 43 days 2 hours ago.

Connection

What is the way to join TestServer?

You can connect by pressing F1 in Rust and entering client.connect 149.202.227.169:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp3
Max players 3 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.