Rust Data LabData lab · live
Live readings Servers11,774 Players63,914 Populated3,541 Fresh wipes · 3h132 Sampled every 5 min

Element card · group Modded · atomic number 9,887, its rank

LRUST | x2 Vanilla+ | BP Share | Biweekly

Online 149.202.49.90:28015 checked 8m ago

2x moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 2
Rank · atomic number#9,887top 45%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct15 Oct21 Oct27 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:07 UTC25d ago 4 – running 0
Tue 29 Sep, 20:21 UTC28d ago 7 halved by day 1 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 2X … 590
    Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 710 on average 590/ 650
  2. 2 Vi Vital Rust - E… 404
    Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 532 on average 404/ 425
  3. 3 At Atlas - US 2X … 220
    Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 343 on average 220/ 250
  4. 4 Ma Magic Rust #18… 14
    Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 322 on average 14/ 100
  5. 5 Eu EU RENEGADE 2x… 213
    EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 319 on average 213/ 230
  6. 6 Vi Vitality - EU … 94
    Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 294 on average 94/ 150

Quick answers

from the figures on this page

Map and rules

What map is in play on LRUST | x2 Vanilla+ | BP Share | Biweekly?

LRUST | x2 Vanilla+ | BP Share | Biweekly runs a procedural map of size 3,000 with seed 2142499688; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is LRUST | x2 Vanilla+ | BP Share | Biweekly configured, and what rules apply?

According to its name, LRUST | x2 Vanilla+ | BP Share | Biweekly runs 2x gather. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.

Server details

What region hosts LRUST | x2 Vanilla+ | BP Share | Biweekly?

Nothing about a region is published by LRUST | x2 Vanilla+ | BP Share | Biweekly. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 149.202.49.90:28015.

What Rust version does LRUST | x2 Vanilla+ | BP Share | Biweekly currently run?

Rust network protocol 2634 and build 167781 on Linux is what LRUST | x2 Vanilla+ | BP Share | Biweekly uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does LRUST | x2 Vanilla+ | BP Share | Biweekly stay online?

LRUST | x2 Vanilla+ | BP Share | Biweekly is live as of now. About 5 days 23 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 155 of 168 hours were online, giving 92% uptime. The first sighting by Rust Data Lab was on 28 September 2026.

How well does LRUST | x2 Vanilla+ | BP Share | Biweekly perform?

The last 48 hours show an average of 152 server fps and a minimum of 104. The maximum entity count was 50,056, covering buildings, deployables and all else in the world. Up to 2,962 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

What is the wiping pattern on LRUST | x2 Vanilla+ | BP Share | Biweekly?

The record holds too few of LRUST | x2 Vanilla+ | BP Share | Biweekly's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 2 hours ago.

What does a typical wipe day on LRUST | x2 Vanilla+ | BP Share | Biweekly involve?

At their busiest, recent wipes averaged 6 players. Peak numbers on the latest wipe came 25 hours in. Half that peak was held until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.

Lists and tags

Which meanings sit behind the tags on LRUST | x2 Vanilla+ | BP Share | Biweekly?

These are the tags LRUST | x2 Vanilla+ | BP Share | Biweekly makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does LRUST | x2 Vanilla+ | BP Share | Biweekly appear in?

These themed Rust Data Lab lists carry LRUST | x2 Vanilla+ | BP Share | Biweekly: 2x gather rate servers and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

How does LRUST | x2 Vanilla+ | BP Share | Biweekly compare with other servers in the rankings?

LRUST | x2 Vanilla+ | BP Share | Biweekly sits at #9,887 for seven-day player hours, placing it in the top 45% of ranked servers.

What does the current player count on LRUST | x2 Vanilla+ | BP Share | Biweekly tell you?

At the moment LRUST | x2 Vanilla+ | BP Share | Biweekly has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 2.

Connection

What steps get you onto LRUST | x2 Vanilla+ | BP Share | Biweekly?

You can connect by pressing F1 in Rust and entering client.connect 149.202.49.90:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build Build number: 167781.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.