Rust Data LabData lab · live
Live readings Servers11,735 Players53,534 Populated3,365 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Community · atomic number 15,344, its rank

RustServer1 | Local Vanilla

Offline 149.88.106.136:28015 checked 3d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,344top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 324
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 324/ 375
  2. 2 Ru Rustoria.co - … 217
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 217/ 250
  3. 3 Ru Rusty Moose |E… 35
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 35/ 250
  4. 4 Ru Rustoria.co - … 31
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 31/ 250
  5. 5 Ru Rustafied.com … 57
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 57/ 100
  6. 6 Ru Rustoria.co - … 73
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 73/ 200

Quick answers

from the figures on this page

Settings and map

How is RustServer1 | Local Vanilla configured, and what rules apply?

No gather rate appears in the name of RustServer1 | Local Vanilla. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

In what location does RustServer1 | Local Vanilla sit?

Nothing about a region is published by RustServer1 | Local Vanilla. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 149.88.106.136:28015.

On what Rust version does RustServer1 | Local Vanilla operate?

On Windows, RustServer1 | Local Vanilla is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RustServer1 | Local Vanilla stay up, and how reliable is its uptime?

Currently offline, RustServer1 | Local Vanilla was last seen 3 days 14 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. It first appeared to Rust Data Lab on 25 October 2026.

Wipe schedule

What is the wiping pattern on RustServer1 | Local Vanilla?

The record holds too few of RustServer1 | Local Vanilla's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 3 days 21 hours ago the current world was made.

Where it appears

What should you understand from the tags RustServer1 | Local Vanilla carries?

These are the tags RustServer1 | Local Vanilla makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RustServer1 | Local Vanilla appear in?

You will find RustServer1 | Local Vanilla on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

How does RustServer1 | Local Vanilla compare with other servers in the rankings?

Player hours over the last week put RustServer1 | Local Vanilla at #15,344, inside the top 69% of ranked servers.

How many players does RustServer1 | Local Vanilla have at the moment?

No live signal from RustServer1 | Local Vanilla right now, which was last seen 3 days 14 hours ago. Over seven days the mean player count is 0.

Connection

What is the way to join RustServer1 | Local Vanilla?

Open the console with F1 in Rust and type client.connect 149.88.106.136:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.