Rust Data LabData lab · live
Live readings Servers11,776 Players67,745 Populated3,535 Fresh wipes · 3h197 Sampled every 5 min

Element card · group Modded · atomic number 16,689, its rank

Oxide Server

Offline 149.88.18.214:28015 checked 32d ago

quad moddedoxidesoftcore
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#16,689top 71%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 71% of all ranked servers, and #655 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 No Noobs 4 Real |… 1
    Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average 1/ 100
  2. 2 As Asgard 2服 … 1
    Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average 1/ 233
  3. 3 So [EA] Softcore 1 152
    [EA] Softcore 1 quad · monthly · 66 on average 152/ 350
  4. 4 Fa [US] Facepunch… 20
    [US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 20/ 300
  5. 5 Re Reddit.com/r/P… 36
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average 36/ 150
  6. 6 Ru Rusty Sporks P… 2
    Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average 2/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Oxide Server?

The map on Oxide Server is procedural, made by the game.

What rules has Oxide Server set, and what settings are in force?

Nothing in the name of Oxide Server gives a gather rate. A group can hold 4 players at most (quad). softcore is the game mode, You keep some of what you collect, which makes this the easier mode. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does Oxide Server sit?

Nothing about a region is published by Oxide Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 149.88.18.214:28015.

Which Rust version is Oxide Server on?

On Windows, Oxide Server is running Rust network protocol 2633 and build 163493. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Oxide Server stay online?

Currently offline, Oxide Server was last seen 32 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 26 September 2026.

Wipe schedule

What is the wiping pattern on Oxide Server?

Too few wipes are on record for Oxide Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 36 days 14 hours ago.

Tags, lists

What should you understand from the tags Oxide Server carries?

These are the tags Oxide Server makes public for the server browser to read: gmsoftcore (Game mode): The rules are softcore, which is easier; mp1 (Max players): 1 is the slot count; ts4 (Group limit): Teams cap at 4 players; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Oxide Server come up?

The Rust Data Lab lists that include Oxide Server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player numbers

What position does Oxide Server hold among Rust servers?

Oxide Server sits at #16,689 for seven-day player hours, placing it in the top 71% of ranked servers. The quad ranking puts it at #655.

How full is Oxide Server right now?

No live signal from Oxide Server right now, which was last seen 32 days 23 hours ago.

Getting on

How can you connect to Oxide Server?

Open the console with F1 in Rust and type client.connect 149.88.18.214:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmsoftcore,cs163493,ts4,^o^z

Game

gmsoftcore
Game mode The rules are softcore, which is easier.
mp1
Max players 1 is the slot count.
ts4
Group limit Teams cap at 4 players.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163493
Build The game build is 163493.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.