Rust Data LabData lab · live
Live readings Servers11,737 Players71,230 Populated3,632 Fresh wipes · 3h131 Sampled every 5 min

Element card · group Community · atomic number 15,423, its rank

RustServer1 | Local Vanilla

Offline 149.88.23.84:28015 checked 2d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,423top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 657
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 657/ 700
  2. 2 Ru Rustoria.co - … 422
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 422/ 475
  3. 3 Ru Rustoria.co - … 38
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 38/ 250
  4. 4 Ru Rusty Moose |E… 56
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 56/ 250
  5. 5 Ru Rustoria.co - … 224
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 224/ 200
  6. 6 Ru Rustafied.com … 118
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 118/ 150

Quick answers

from the figures on this page

Server setup

What rules has RustServer1 | Local Vanilla set, and what settings are in force?

Nothing in the name of RustServer1 | Local Vanilla gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts RustServer1 | Local Vanilla?

Nothing about a region is published by RustServer1 | Local Vanilla. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 149.88.23.84:28015 is the address it uses.

On what Rust version does RustServer1 | Local Vanilla operate?

Rust network protocol 2635 and build 168909 on Windows is what RustServer1 | Local Vanilla uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is RustServer1 | Local Vanilla for staying online?

Currently offline, RustServer1 | Local Vanilla was last seen 2 days 4 hours ago. Measured over 1 full day: 0% uptime, with 0 of 24 hours spent up. On 26 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does RustServer1 | Local Vanilla wipe, and how often?

RustServer1 | Local Vanilla's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 10 hours ago.

Where it appears

How should you read the tags on RustServer1 | Local Vanilla?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list RustServer1 | Local Vanilla publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does RustServer1 | Local Vanilla come up?

You will find RustServer1 | Local Vanilla on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, where does RustServer1 | Local Vanilla place?

Player hours over the last week put RustServer1 | Local Vanilla at #15,423, inside the top 69% of ranked servers.

What does the current player count on RustServer1 | Local Vanilla tell you?

No live signal from RustServer1 | Local Vanilla right now, which was last seen 2 days 4 hours ago. The past week gives an average of 0 players.

Getting on

What is the way to join RustServer1 | Local Vanilla?

Open the console with F1 in Rust and type client.connect 149.88.23.84:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.