Rust Data LabData lab · live
Live readings Servers11,686 Players49,072 Populated3,020 Fresh wipes · 3h105 Sampled every 5 min

Element card · group Community · atomic number 15,269, its rank

A Shockbyte Rust Server

Online 15.204.13.57:26636 checked 12m ago

Join the experiment
Atomic mass · players now 0/ 16 0% full Room to join
7-day average0peak –
Rank · atomic number#15,269top 69%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k12 Oct16 Oct19 Oct23 Oct26 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 51
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 486 on average 51/ 250
  2. 2 Ru Rustoria.co - … 94
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average 94/ 200
  3. 3 Ru Rusty Moose |E… 270
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average 270/ 300
  4. 4 Ru Rustafied.com … 12
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 12/ 100
  5. 5 Ru Rustoria.co - … 344
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 344/ 375
  6. 6 Ru Rustoria.co - … 270
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 270/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on A Shockbyte Rust Server?

A procedural map of size 1,500 with seed 50000 runs on A Shockbyte Rust Server, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

How is A Shockbyte Rust Server configured, and what rules apply?

Nothing in the name of A Shockbyte Rust Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does A Shockbyte Rust Server sit?

Nothing about a region is published by A Shockbyte Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 15.204.13.57:26636.

On what Rust version does A Shockbyte Rust Server operate?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is A Shockbyte Rust Server for staying online?

At the moment, A Shockbyte Rust Server is online. The uptime it reports suggests it restarted roughly 5 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. It first appeared to Rust Data Lab on 12 October 2026.

Is A Shockbyte Rust Server known for smooth running?

In the last 48 hours, it averaged 239 server fps, with a low of 231. Buildings, deployables and everything else in the world added up to as many as 8,583 entities. Up to 2,290 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

When does A Shockbyte Rust Server wipe, and how often?

Too few wipes are on record for A Shockbyte Rust Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 15 hours ago.

Lists and tags

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Standard Rust survival is the game here; mp16 (Max players): 16 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list A Shockbyte Rust Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does A Shockbyte Rust Server come up?

You will find A Shockbyte Rust Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does A Shockbyte Rust Server compare with other servers in the rankings?

Player hours over the last week put A Shockbyte Rust Server at #15,269, inside the top 69% of ranked servers.

How many players does A Shockbyte Rust Server have at the moment?

At the moment A Shockbyte Rust Server has 0 of its 16 slots filled. Over seven days the mean player count is 0.

Getting on

What is the way to join A Shockbyte Rust Server?

Open the console with F1 in Rust and type client.connect 15.204.13.57:26636. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp16
Max players 16 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.