Element card · group Modded · atomic number 3,075, its rank
Rust: City of Tarkov [MAIN]
Online NA 15.204.143.189:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 34d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW28d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Rust: City of Tarkov [MAIN]?
The map on Rust: City of Tarkov [MAIN] is procedural at size 6,000 with seed 1337, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map. On the map name: Tarkov City.
What settings and rules apply on Rust: City of Tarkov [MAIN]?
The name of Rust: City of Tarkov [MAIN] carries no gather rate. Groups top out at 5 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts Rust: City of Tarkov [MAIN]?
Rust: City of Tarkov [MAIN] gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 15.204.143.189:28015.
Which Rust version is Rust: City of Tarkov [MAIN] on?
On Linux, Rust: City of Tarkov [MAIN] is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Rust: City of Tarkov [MAIN] stay online?
At the moment, Rust: City of Tarkov [MAIN] is online. About 16 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 143 of 168 hours were online, giving 85% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
How well does Rust: City of Tarkov [MAIN] perform?
The last 48 hours show an average of 60 server fps and a minimum of 55. The maximum entity count was 253,349, covering buildings, deployables and all else in the world. The highest memory usage was 4,484 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
When does Rust: City of Tarkov [MAIN] wipe, and how often?
Wiping once a month with the force wipe is what Rust: City of Tarkov [MAIN] does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 28 days 6 hours ago. Its tags set out a wipe schedule of once a month.
On Rust: City of Tarkov [MAIN], what happens when wipe day arrives?
At their busiest, recent wipes averaged 3 players. The latest wipe's peak fell 1 hours after it began.
Lists and tags
Which meanings sit behind the tags on Rust: City of Tarkov [MAIN]?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts5 (Group limit): The team limit is 5; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; NA (North America): In the browser it sits under North America: that is the tag list Rust: City of Tarkov [MAIN] publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Rust: City of Tarkov [MAIN] appear in?
You will find Rust: City of Tarkov [MAIN] on the following Rust Data Lab lists: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
What position does Rust: City of Tarkov [MAIN] hold among Rust servers?
Seven-day player hours place Rust: City of Tarkov [MAIN] at #3,075 overall, #513 in North America and in the top 14% of ranked servers.
What does the current player count on Rust: City of Tarkov [MAIN] tell you?
At the moment Rust: City of Tarkov [MAIN] has 1 of its 50 slots filled. A seven-day sample gives 1 players on average and 3 at the top. Over 48 hours, the highest average fell at 04:00 UTC, at 2 players.
Connection
How can you connect to Rust: City of Tarkov [MAIN]?
Open the console with F1 in Rust and type client.connect 15.204.143.189:28015. The Launch Rust button on this page does the same job through Steam. You can find its website at https://store.rustarkov.com/.