Rust Data LabData lab · live
Live readings Servers11,873 Players96,161 Populated3,898 Fresh wipes · 3h387 Sampled every 5 min

Element card · group Modded · atomic number 5,915, its rank

SPFZ 3x Vanilla

Offline 15.204.152.25:21123 checked 3d ago

3x moddedoxide
Join the experiment
Atomic mass · players now 0/ 75 0% full Room to join
7-day average0peak 6
Rank · atomic number#5,915top 27%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak15players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctWed 14 OctMon 12 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 15 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 07:21 UTC10d ago 7 – running 1
Wed 14 Oct, 20:52 UTC14d ago 13 halved by day 1 4.4 days 4
Mon 12 Oct, 17:43 UTC16d ago 24 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ho HollowServers.… 116
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  5. 5 Fl FLAME RUST #1 … 141
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Quick answers

from the figures on this page

Map and rules

What map is in play on SPFZ 3x Vanilla?

SPFZ 3x Vanilla runs a procedural map of size 4,250 with seed 1905085736; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on SPFZ 3x Vanilla?

SPFZ 3x Vanilla carries a 3x gather rate, as its name states. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.

About the server

Which location is SPFZ 3x Vanilla based in?

There is no region on record for SPFZ 3x Vanilla. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 15.204.152.25:21123.

Which Rust version is SPFZ 3x Vanilla on?

Rust network protocol 2635 and build 168909 on Linux is what SPFZ 3x Vanilla uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does SPFZ 3x Vanilla stay up, and how reliable is its uptime?

SPFZ 3x Vanilla is not online at the moment; the last sighting was 3 days 1 hours ago. For the last 7 full days, 112 of 168 hours were online, giving 67% uptime. On 12 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

How often does a wipe happen on SPFZ 3x Vanilla, and at what time?

There is no next wipe to predict for SPFZ 3x Vanilla, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 10 days 8 hours ago the current world was made.

What does a typical wipe day on SPFZ 3x Vanilla involve?

Averaged across its recent wipes, the busiest point drew 15 players. 15 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. In the other cases, half the peak was lost by day 1.

Tags, lists

How should you read the tags on SPFZ 3x Vanilla?

These are the tags SPFZ 3x Vanilla makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp75 (Max players): It has 75 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does SPFZ 3x Vanilla come up?

These themed Rust Data Lab lists carry SPFZ 3x Vanilla: 3x Rust servers, live and Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

Player counts

How does SPFZ 3x Vanilla compare with other servers in the rankings?

SPFZ 3x Vanilla sits at #5,915 for seven-day player hours, placing it in the top 27% of ranked servers.

How full is SPFZ 3x Vanilla right now?

The last recorded sighting of SPFZ 3x Vanilla was 3 days 1 hours ago, and it is offline now. The week's figures average 0 players and top out at 6.

How to join

What steps get you onto SPFZ 3x Vanilla?

Open the console with F1 in Rust and type client.connect 15.204.152.25:21123. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp75
Max players It has 75 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.