Rust Data LabData lab · live
Live readings Servers11,611 Players36,787 Populated2,913 Fresh wipes · 3h75 Sampled every 5 min

Element card · group Vanilla · atomic number 16,921, its rank

RustTime | US East | Weekly | Quad

Offline NA 15.204.152.40:28015 checked 30d ago

weekly wipes vanillaoxide
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#16,921top 71% · #1698 in NA
Last wipe30d agoweekly schedule
Next wipe4d 21hTue 3 Nov, 04:15 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Tuesday 3 November, 04:15 UTC, in 4d 21h. Weekly: 7 days after its last wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |U… 22
    Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average 22/ 250
  2. 2 Ru Rustoria.co - … 23
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 23/ 250
  3. 3 Ru Rusty Moose |U… 259
    Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 204 on average 259/ 275
  4. 4 Ru Rustoria.co - … 178
    Rustoria.co - US Mondays NA · groups of 12+ · weekly · 156 on average 178/ 200
  5. 5 Ru Rustafied.com … 6
    Rustafied.com - US Friday NA · groups of 16+ · weekly · 155 on average 6/ 100
  6. 6 Ru Rustopia.gg - … 10
    Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 145 on average 10/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on RustTime | US East | Weekly | Quad?

A procedural map runs on RustTime | US East | Weekly | Quad, generated by the game.

What settings and rules apply on RustTime | US East | Weekly | Quad?

The name of RustTime | US East | Weekly | Quad carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Oxide plugins are running on it. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.

Server details

In what location does RustTime | US East | Weekly | Quad sit?

RustTime | US East | Weekly | Quad gives North America as its location, using the NA tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 15.204.152.40:28015.

What Rust version does RustTime | US East | Weekly | Quad currently run?

Rust network protocol 2633 and build 165217 on Linux is what RustTime | US East | Weekly | Quad uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does RustTime | US East | Weekly | Quad stay online?

RustTime | US East | Weekly | Quad is not online at the moment; the last sighting was 30 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Wipes and resets

How often does a wipe happen on RustTime | US East | Weekly | Quad, and at what time?

An estimate from weekly: 7 days after its last wipe puts the next wipe on RustTime | US East | Weekly | Quad. Due next on Tuesday 3 November at 04:15 UTC is its wipe. 30 days 2 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Tags, lists

How should you read the tags on RustTime | US East | Weekly | Quad?

These are the tags RustTime | US East | Weekly | Quad makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): It has 150 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): In the browser it sits under North America. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RustTime | US East | Weekly | Quad appear in?

You will find RustTime | US East | Weekly | Quad on the following Rust Data Lab lists: Rust community servers, measured, North American Rust servers: the sample and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population

How does RustTime | US East | Weekly | Quad compare with other servers in the rankings?

RustTime | US East | Weekly | Quad is #16,921 on seven-day player hours, #1,698 in North America, and in the top 71% of all ranked servers.

How full is RustTime | US East | Weekly | Quad right now?

No live signal from RustTime | US East | Weekly | Quad right now, which was last seen 30 days 2 hours ago.

Connection

What steps get you onto RustTime | US East | Weekly | Quad?

In Rust, press F1 and enter client.connect 15.204.152.40:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,NA,gmrust,cs165217,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players It has 150 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.